Nomisma
No reviews yet
Super simple currency mod
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Features systems for better item storage and organization.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
![]()
Project Goal
To create a simple currency experience meant to be used for adventure maps or crafted worlds and economies.
Features
Coins
- Simple metals: iron, copper, gold.
- Good for simple RPG shops with a slightly archaic aesthetic. (No credit card items or paper bills)
- Coin denominations can be changed up and down in the 2x2 crafting grid.
- Random chance of some mobs dropping coins when killed by a player. (can be disabled)
- A simple resource pack could rename the coins and/or redo the textures and recipes if you don't like the chosen metals.
Denominations
Each item in the list is worth 4x more than the preceding item and can be crafted up/down in the 2x2 grid.
Denomination values are in powers of four for easy scripting(e.g. 4^0=1, 4^1=4, 4^2=16, etc).
- Iron coin (value: 1)
- Iron coin pile (value: 4)
- Copper coin (value: 16)
- Copper coin pile (value: 64)
- Gold coin (value: 256)
- Gold coin pile (value: 1,024)
Coin Purse
- Can hold billions of coins
- Coins can be extracted from coin purse in the crafting grid. Slot determines extracted denomination.
- Coins picked up in the world go directly into a purse in the player's inventory to reduce clutter.(can be disabled)
- Coins can be dropped into a coin purse in a player's inventory by right clicking.
- Other coin purses can be dropped into a purse to combine their values.
- Emeralds can be dropped into a purse to store their equivalent value(16 coin by default, can be disabled)
Villager Trades
All emeralds involved in a villager trade are swapped out with coins(can be disabled). Trade with coins instead of emeralds! No more ridiculous trades such as an emerald for a loaf of bread.
By default each emerald is replaced with a copper coin(16 coin by default, can be configured).
Balance
- Coins can NOT be minted or crafted.
- Coins can be defaced(melted in furnace) to base metal nuggets to ensure real world value.(Copper nuggets requires Create mod)
- Anti-Cheese system to prevent coins being harvested from a Mob farm(can be disabled).
- Mob grinder setups won't work, even with CC turtles.
Future Plans
- Dungeon loot
- Loot tables for mob drops
![]()
Permissions
- Permission is granted to use this mod in modpacks public or private.
- You are not allowed to re-publish this mod to other sites without providing a CurseForge download link and my permission.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers