Mod

Not Enough Pets

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Not Enough Pets

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New cat/dog/parrot breeds and behavior controls

Cozy
Pets & Tameables
Vanilla Backport
Development: Abandoned
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Minecraft

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
Not Enough Pets 2.4.1 for JE 1.12
Authors
CurseForge
Modrinth

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About

Description

oBICXaK.png


Note 1: This mod is for MC 1.6.4–1.12.2 only, and always will be. Why is that?

Note 2: The 1.6.4 version will not be receiving further updates unless someone can solve the gradle building issue with that version.

Note 3:  I am not making any further custom skins for the foreseeable future. If you have one worth submitting, come to my Discord server.

Note 4: This mod in general is not compatible with Doggy Talents.
However, you can disable my version of wolves with "Enable NEC version: Dog"=false and try to use it alongside DT.


Are you tired of the same three domestic cat/dog/parrot types? Have you wanted to obtain an Ocelot as a pet? Did you want parrots in 1.11 or earlier? Are you annoyed at pet sounds?

Then this mod is for you!

AhuFIzB.png

Click here to see all the cat varieties currently available:

Type 0: Ocelot (Available since JE 1.2.1)

Type 1: Tuxedo (Available since JE 1.2.1—based on Jeb's Newton)

M4sAmnU.png

Type 2: Red Tabby (Available since JE 1.2.1)

zf1TkLS.png

Type 3: Siamese (Available since JE 1.2.1)

i8qhBmC.png


Type 4: British Shorthair (Introduced JE 1.14.)

XjxPQ0a.png

Type 5: Calico (Introduced JE 1.14.)

lCuyOf4.png

Type 6: Persian (Introduced JE 1.14.)

t11c0yp.png

Type 7: Ragdoll (Introduced JE 1.14.)

RU4GdhD.png


Type 8: White Cat (Introduced JE 1.14.)

mbSYLQY.png

Type 9: Jellie (Introduced JE 1.14.—based on GoodTimesWithScar's cat)

LLioUpz.png

Type 10: Black Cat (Introduced JE 1.14.)

zA45Uuc.png

Type 11: Brown Tabby (Introduced JE 1.14.)

PpwiIHD.png

Type 12: Gray Tabby (Introduced in BE but unused)

TlvYDpn.png

Type 13: Juno (Based on whrrgarbl's cat)

jlHIXlz.png

Type 14: Willie (Based on AstroTibs's cat)

KLaU5q9.png

Type 15: Lily (Based on AstroTibs's mother's cat) 

1IT53ox.png

Type 16: Boo (Submitted—Asher Applegate's cat) 

rV3bLrk.png

Type 17: Winslow (Based on the design from Minecraft: Story Mode Season Two)

Type 18: Blitzkrieg (Custom submitted—Shayhayhay's cat)

Type 19: Princess (Custom submitted—Chara Violet's cat)

Type 20: Cocoa (Custom submitted—by _MashedTaters_)

SEZKRTr.png


New as of v1.3.0: there are now additional dog varieties!
They spawn as strays in villages just like cats do, though to a lesser extent.

Click here to see all the dog varieties currently available:


Type 0: Wolf (Available since JE 1.4)


Type 1: Blocco (Based on the design from Minecraft: Story Mode Season Two)


Type 2: Brown Wolf (Custom—submitted by inkdear)
CTFLqj3.png

Type 3: Cream Wolf (Custom—submitted by inkdear)
J5oDPCe.png

Type 4: White Terrier (Based on whrrgarbl's family pet)
z7WL9i1.png

Type 5: Red Shiba Inu (Custom—by AstroTibs)
NpLy1pp.png

Type 6: Beagle (Custom—by AstroTibs)
C1j57wU.png

Type 7: Pug (Custom—by AstroTibs)
aKLfxAV.png

Type 8: Border Collie (Based on Angelo from Final Fantasy 8)
dfcpXoK.png

Type 9: Boston Terrier (Custom—by AstroTibs)
fYhUVDY.png

Type 10: St. Bernard (Custom—by AstroTibs)
t8kcifF.png


Type 11: Golden Retriever (Custom—by Tild09)

uF9XcZl.png


Type 12: Siberian Husky (Custom—by Tild09)

F2J9NKE.png

 
New as of v2.0.0: there are now additional parrot varieties!
And if you're using an older version than 1.12, all parrots are backported and available to you!

Click here to see all the parrot varieties currently available:

Type 0: Scarlet (Available since JE 1.12)
I2TNfFj.png
 

Type 1: Hyacinth (Available since JE 1.12)
LH7V6wA.png

Type 2: Great Green (Available since JE 1.12)
rJmJPuE.png
 

Type 3: Blue-And-Yellow (Available since JE 1.12)
Z1YTVf8.png
 

Type 4: Cockatiel (Available since JE 1.12)
mm6a55y.png
 

Type 5: Golden (Custom—by AstroTibs)
YNxCDFv.png 

Type 6: White (Custom—by AstroTibs)
4aiWyxE.png 

Type 7: Black (Custom—by AstroTibs)
IQYJHlJ.png 

Type 8: Rosy-Faced (Custom—by AstroTibs)
zGf8wML.png 

Type 9: Dusky (Custom—by AstroTibs)
Nrb6qQR.png 

Type 10: African Grey (Custom—by AstroTibs)
WBwjSE0.png 

Type 11: Galah (Custom—by AstroTibs)
tcw77VS.png 

Type 12: Rainbow (Based on MineKynoMine's lorikeet, Rex)
vdDcxej.png


Not Enough Pets features the following:

  • When you tame any cat, it retains its skin rather than getting a random one
  • Ocelots spawn in jungles, as usual. This means that tamed ocelots look like ocelots.
  • Every other texture variation spawns in villages
  • All of the JE 1.14 skins are backported and available, as well as multiple custom skins and the otherwise unused "gray tabby" skin
  • JE 1.14 cat/ocelot sounds are implemented, as is one unused cat sound
  • Parrots are backported from 1.12 to earlier versions
  • There are multiple additional dog and parrot skins
  • Tamed cats now have dye-able collars
  • Swamp Huts spawn with a black cat
  • Dog varieties spawn as village strays
  • Wolf varieties spawn in the wild
  • There is a config setting to reduce the frequency of tamed cat/dog/parrot noises
  • There are config settings to increase or decrease the buffer where a following cat/dog/parrot will teleport to you, and others to disable following of any sort
  • There is a config setting to control how far you can fall before a parrot dismounts from your shoulder
  • You can control what mob sounds the parrot mimics, and can include mob mods and sounds
  • Ocelot-specific cats no longer avoid water, and non-Ocelot-type cats drop string on death
  • Parrots do not leave your shoulders when you're riding on another entity (horse, mine cart, etc)
  • Cat behavior, such as how to tame them and creeper avoidance, is unchanged
  • Mooshrooms can sometimes spawn with a brown-mushroom texture


Summoning the breeds:

Note: starting at version 1.4.0, NEP now has spawn eggs!

However, these eggs don't control for animals' ages or owners.

You can summon in the pets you want with this command:

/summon [entity name] ~ ~ ~ {Owner:[owner's name], CatType:[integer of type], Age:[age integer]}

[entity name] depends on your Minecraft version:
1.11 or 1.12: notenoughpets:ocelot_nep (or wolf_nep or parrot_nep)
1.8 to 1.10: notenoughpets.Ocelot_NEP (or Wolf_NEP or Parrot_NEP)
1.7.10: notenoughpets.Ocelot_NEP (or Wolf_NEP or Parrot_NEP; for versions earlier than 2.2.0, drop the "notenoughpets." part)
1.6.4: lol sux2bu


The three flags in the curly brackets are all optional and can be input in any order.
CatType (or DogType or Variant) is the integer for the breed you want.
Age is 0 for an adult, negative for something younger, and positive for an adult experiencing a breeding cooldown.
A newborn is -24000. An animal that just bred is 6000. The game drives the Age number toward 0 at a rate of 20 per second.

What? You're still here? Then why not swing by my Discord server or my Twitch or Youtube channels if you want. xoxo

NEP banner

Are you tired of the same domestic cat/dog/parrot types? Have you wanted to obtain an Ocelot as a pet? Did you want parrots in 1.11 or earlier? Are you annoyed at pet sounds?

Then this mod is for you!

Not Enough Pets features the following:

  • When you tame any cat, it retains its skin rather than getting a random one
  • Ocelots spawn in jungles, as usual. This means that tamed ocelots look like ocelots.
  • Every other texture variation spawns in villages
  • All of the JE 1.14 skins are backported and available, as well as multiple custom skins and the otherwise unused "gray tabby" skin
  • JE 1.14 cat/ocelot sounds are implemented, as is one unused cat sound
  • Parrots are backported from 1.12 to earlier versions
  • There are multiple additional dog and parrot skins
  • Tamed cats now have dye-able collars
  • Swamp Huts spawn with a black cat
  • Dog varieties spawn as village strays
  • Wolf varieties are found in the wild
  • There is a config setting to reduce the frequency of tamed cat/dog/parrot noises
  • There are config settings to increase or decrease the buffer where a following cat/dog/parrot will teleport to you, and others to disable following of any sort
  • There is a config setting to control how far you can fall before a parrot dismounts from your shoulder
  • You can control what mob sounds the parrot mimics, and can include mob mods and sounds
  • Ocelot-specific cats no longer avoid water, and non-Ocelot-type cats drop string on death
  • Parrots do not leave your shoulders when you're riding on another entity (horse, mine cart, etc)
  • Cat behavior, such as how to tame them and creeper avoidance, is unchanged
  • Mooshrooms can sometimes spawn with a brown-mushroom texture

Summoning the breeds:

Note: starting at version 1.4.0, NEP now has spawn eggs! However, these eggs don't control for animals' ages or owners.

You can summon in the pets you want with this command:

/summon [entity name] ~ ~ ~ {Owner:[owner's name], CatType:[integer of type], Age:[age integer]}

[entity name] depends on your Minecraft version:

  • 1.11 or 1.12: notenoughpets:ocelot_nep (or wolf_nep or parrot_nep)
  • 1.7 to 1.10: notenoughpets.Ocelot_NEP (or Wolf_NEP or Parrot_NEP)
  • 1.6.4: lol sux2bu

Check out the gallery for the different breeds of cat, dog, and parrot!

Screenshots

Gallery

  • New parrot breeds
    New parrot breeds New parrot breeds in v2.0.0: Golden, White, Black, Rosy-Faced, Dusky, African Grey, Galah, Rainbow
  • New dog breeds
    New dog breeds Six new dog breeds as of v2.0.0: White Terrier, Red Shiba Inu, Beagle, Pug, Border Collie, Boston Terrier
  • Spawn Eggs
    Spawn Eggs There is a dedicated egg for a named black cat, and there are eggs for the Parrot varieties in 1.12.
  • Pet Names
    Pet Names Random names for witches' cats!
  • Calico comparison
    Calico comparison Comparison of vanilla calico (left) and Winslow (right)
  • Swamp Buds
    Swamp Buds A witch's best friend
  • Pet sizes
    Pet sizes Cats and dogs in intermediate stages between birth and maturity
  • So Many Cats
    So Many Cats There are now multiple possible cat and dog skins. Twelve are backported from 1.14, one is an unused skin from bedrock edition, and the rest are custom skins.
  • Dye-able Collars
    Dye-able Collars Tamed cats now have collars that can be dyed, like wolves!
  • Non-random skin
    Non-random skin Ocelots and cats keep their skins when tamed!
  • Village Cats
    Village Cats "Ordinary" cats roam villages
  • Spotted Wolf
    Spotted Wolf Type 17: Introduced JE 1.20.5
  • Blitzkrieg
    Blitzkrieg Type 18: Custom submitted—Shayhayhay's cat
  • White
    White Type 6: Custom—by AstroTibs
  • Pale Wolf
    Pale Wolf Type 0: Available since JE 1.4
  • Gray Tabby
    Gray Tabby Type 12: Introduced in BE but unused
  • Blue-And-Yellow
    Blue-And-Yellow Type 3: Available since JE 1.12
  • So Many Cats
    So Many Cats There are now multiple possible cat and dog skins. Twelve are backported from 1.14, one is an unused skin from bedrock edition, and the rest are custom skins.
  • Calico
    Calico Type 5: Introduced JE 1.14
  • Red Tabby
    Red Tabby Type 2: Available since JE 1.2.1
  • New dog breeds
    New dog breeds Rejoice! New dog types!
  • Siberian Husky
    Siberian Husky Type 12: Custom—by Tild09
  • Siamese
    Siamese Type 3: Available since JE 1.2.1
  • Boo
    Boo Type 16: Submitted—Asher Applegate's cat
  • Rosy-Faced
    Rosy-Faced Type 8: Custom—by AstroTibs
  • African Grey
    African Grey Type 10: Custom—by AstroTibs
  • Black Mountain Feist
    Black Mountain Feist Type 13: Custom—by AstroTibs - Based on whrrgarbl's family pet
  • Red Shiba Inu
    Red Shiba Inu Type 5: Custom—by AstroTibs
  • Village Cats
    Village Cats "Ordinary" cats roam villages
  • Rusty Wolf
    Rusty Wolf Type 2: Introduced JE 1.20.5
  • St. Bernard
    St. Bernard Type 10: Custom—by AstroTibs
  • Scarlet
    Scarlet Type 0: Available since JE 1.12
  • Dusky
    Dusky Type 9: Custom—by AstroTibs
  • Great Green
    Great Green Type 2: Available since JE 1.12
  • Princess
    Princess Type 19: Custom submitted—Chara Violet's cat
  • Border Collie
    Border Collie Type 8: Based on Angelo from Final Fantasy 8
  • Hyacinth
    Hyacinth Type 1: Available since JE 1.12
  • Ashen Wolf
    Ashen Wolf Type 14: Introduced JE 1.20.5
  • Blocco
    Blocco Type 1: Based on the design from Minecraft: Story Mode Season Two
  • Galah
    Galah Type 11: Custom—by AstroTibs
  • Snowy Wolf
    Snowy Wolf Type 16: Introduced JE 1.20.5
  • Pug
    Pug Type 7: Custom—by AstroTibs
  • Woods Wolf
    Woods Wolf Type 19: Introduced JE 1.20.5
  • Pet sizes
    Pet sizes Cats and dogs in intermediate stages between birth and maturity
  • Chestnut Wolf
    Chestnut Wolf Type 3: Introduced JE 1.20.5
  • Golden
    Golden Type 5: Custom—by AstroTibs
  • White Terrier
    White Terrier Type 4: Custom—by AstroTibs - Based on whrrgarbl's family pet
  • Ragdoll
    Ragdoll Type 7: Introduced JE 1.14
  • Dye-able Collars
    Dye-able Collars Tamed cats now have collars that can be dyed, like wolves!
  • Black
    Black Type 7: Custom—by AstroTibs
  • Black Wolf
    Black Wolf Type 15: Introduced JE 1.20.5
  • Lily
    Lily Type 15: Based on AstroTibs's mother's cat
  • Winslow
    Winslow Type 17: Based on the design from Minecraft: Story Mode Season Two
  • Cockatiel
    Cockatiel Type 4: Available since JE 1.12
  • Golden Retriever
    Golden Retriever Type 11: Custom—by Tild09
  • Boston Terrier
    Boston Terrier Type 9: Custom—by AstroTibs
  • Brown Tabby
    Brown Tabby Type 11: Introduced JE 1.14
  • Juno
    Juno Type 13: Based on whrrgarbl's cat
  • Striped Wolf
    Striped Wolf Type 18: Introduced JE 1.20.5
  • Willie
    Willie Type 14: Based on AstroTibs's cat
  • Jellie
    Jellie Type 9: Introduced JE 1.14—based on GoodTimesWithScar's cat
  • White Cat
    White Cat Type 8: Introduced JE 1.14
  • Rainbow
    Rainbow Type 12: Based on MineKynoMine's lorikeet, Rex
  • British Shorthair
    British Shorthair Type 4: Introduced JE 1.14
  • Non-random skin
    Non-random skin Ocelots and cats keep their skins when tamed!
  • New parrot breeds
    New parrot breeds Versions earlier than 1.12 have access to these and the vanilla types!
  • Persian
    Persian Type 6: Introduced JE 1.14
  • Cocoa
    Cocoa Type 20: Custom submitted—by _MashedTaters_
  • Black Cat
    Black Cat Type 10: Introduced JE 1.14
  • Beagle
    Beagle Type 6: Custom—by AstroTibs
  • Tuxedo
    Tuxedo Type 1: Available since JE 1.2.1—based on Jeb's Newton
  • Ocelot
    Ocelot Type 0: Available since JE 1.2.1

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