noVanilla
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Take full control over block breaking, gravity, drops, and events. Create custom gameplay mechanics without a single line of Java code.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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noVanilla is a powerful server-side Fabric mod that lets you completely redefine how blocks behave in Minecraft. Set which tools can break which blocks, customize breaking speed, add gravity to any block, replace blocks on events, create trigger systems, and much more — all configurable in-game with commands or through KubeJS with 135+ scripting methods.
⛏️ Custom Breaking Rules
Control exactly which items can break which blocks, and at what speed. Set speed multiplier to `0` to make blocks completely unbreakable without the right tool.
/novanilla rule add <item> <block> <speed>
⏬ Block Gravity
Make ANY block behave like sand — always falling, falling on hit, or falling when stepped on.
/novanilla gravity set <block> <alwaysFall> <fallOnHit> <fallOnStepOn>
🔄 Block Replacement
Automatically replace blocks when they're broken, hit, stepped on, or mined with the wrong tool.
/novanilla rule replace <number> set <trigger> <block>
⚡ Trigger System
Create custom trigger events on blocks — fire them on hit, step, break, place, projectile hit, or right-click. Combine with KubeJS for unlimited possibilities.
/novanilla trigger add <id> <block> <triggerType>
🎁 Custom Drops
Disable vanilla drops and add your own with custom items, counts, and drop chances.
/novanilla rule drop <number> true
/novanilla rule customdrop <number> add <item> <count> <chance>
📦 Categories
Group blocks and items into categories — then create rules for entire groups at once instead of one by one.
/novanilla itemcategory create <id>
/novanilla blockcategory create <id>
🌍 Conditions
Make rules work only in specific dimensions, biomes, or Y levels.
/novanilla rule condition <number> dimension <dimension>
/novanilla rule condition <number> biome <biome>
/novanilla rule condition <number> miny <y>
🔧 Debug Mode
Visual debug overlay showing all rules, triggers, gravity settings, and conditions for any block you look at.
/novanilla debug on
🛠️ KubeJS Integration (135+ methods)
Full KubeJS support with 135+ methods — spawn mobs, explode, build structures, manage inventory, teleport players, play sounds, spawn particles, and much more. Create complex gameplay mechanics with simple scripts.
📋 Full Command Documentation
For a complete list of all commands and their usage, see the documentation file included with the mod.
Requirements:
Minecraft 1.20.1
Fabric Loader
Fabric API
Optional:
Cloth Config + Mod Menu — GUI settings screen
KubeJS — scripting support with 135+ methods
noVanilla is a powerful server-side Fabric mod that lets you completely redefine how blocks behave in Minecraft. Set which tools can break which blocks, customize breaking speed, add gravity to any block, replace blocks on events, create trigger systems, and much more — all configurable in-game with commands or through KubeJS with 135+ scripting methods.
⛏️ Custom Breaking Rules
Control exactly which items can break which blocks, and at what speed. Set speed multiplier to 0 to make blocks completely unbreakable without the right tool.
/novanilla rule add <item> <block> <speed>
🪨 Block Gravity
Make ANY block behave like sand — always falling, falling on hit, or falling when stepped on.
/novanilla gravity set <block> <alwaysFall> <fallOnHit> <fallOnStepOn>
🔄 Block Replacement
Automatically replace blocks when they're broken, hit, stepped on, or mined with the wrong tool.
/novanilla rule replace <number> set <trigger> <block>
⚡ Trigger System
Create custom trigger events on blocks — fire them on hit, step, break, place, projectile hit, or right-click. Combine with KubeJS for unlimited possibilities.
/novanilla trigger add <id> <block> <triggerType>
🎁 Custom Drops
Disable vanilla drops and add your own with custom items, counts, and drop chances.
/novanilla rule drop <number> true
/novanilla rule customdrop <number> add <item> <count> <chance>
📦 Categories
Group blocks and items into categories — then create rules for entire groups at once instead of one by one.
/novanilla itemcategory create <id>
/novanilla blockcategory create <id>
🌍 Conditions
Make rules work only in specific dimensions, biomes, or Y levels.
/novanilla rule condition <number> dimension <dimension>
/novanilla rule condition <number> biome <biome>
/novanilla rule condition <number> miny <y>
🔧 Debug Mode
Visual debug overlay showing all rules, triggers, gravity settings, and conditions for any block you look at.
/novanilla debug on
🛠️ KubeJS Integration (135+ methods)
Full KubeJS support with 135+ methods — spawn mobs, explode, build structures, manage inventory, teleport players, play sounds, spawn particles, and much more. Create complex gameplay mechanics with simple scripts.
📋 Full Command Documentation
For a complete list of all commands and their usage, see the documentation file included with the mod.
Requirements: Minecraft 1.20.1 Fabric Loader Fabric API
Optional: Cloth Config + Mod Menu — GUI settings screen KubeJS — scripting support with 135+ methods
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