Nuclear Bomb

Quick rating

Nuclear Bomb

No reviews yet

Place and remotely detonate nuclear bombs that create massive craters, mushroom clouds, radiation effects, and scorched wastelands

Tech
Magic
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
nuclearbomb-1.0.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Nuclear Bomb mod that adds a nuke to Minecraft with some pretty insane detonation visuals.

Features

Nuclear Bomb

  • Right-click to place a 3D animated bomb on any block
  • GeckoLib animated model with idle, armed, and critical states
  • Beeping countdown that gets faster over time with smoke and sparks

Detonator

  • Arms every placed bomb within 10,000 blocks
  • Starts a 10-second fuse on all of them at once

Explosion

  • 100 block radius destruction, processed async so your server doesn't die
  • Three-zone terrain deformation — crater in the center, scorch ring around it, carved bowl floor
  • Leaves behind blackstone and magma where the blast hit
  • 10,000 HP damage at ground zero, less the further you are
  • Knockback, fire, and radiation on everything nearby

Visuals (all client-side)

  • Raymarched mushroom cloud using custom GLSL shaders with depth occlusion
  • Screen flash goes white → orange → red
  • Camera shake has two layers: a fast jolt and a slow rumble
  • Six-phase particle system with ground fire, secondary blasts, heat embers, base surge dust, suction vortex, and ash fallout
  • None of this touches the server — it's all rendered on client

Radiation

  • Custom mob effect that does more damage the closer you were
  • Lasts up to 10 minutes near ground zero
  • Higher amplifier means faster damage ticks

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.219+
  • GeckoLib 4.7.5.1

Notes

  • Works in singleplayer and multiplayer
  • Block removal is spread across ticks so it won't freeze your server
  • You can detonate multiple bombs at the same time

Nuclear Bomb

nuclear bomb mod that adds a nuke to minecraft with some pretty insane detonation visuals

Features

Nuclear Bomb

  • right-click to place a 3d animated bomb on any block
  • geckolib animated model with idle, armed and critical states
  • beeping countdown that gets faster over time with smoke and sparks

Detonator

  • arms every placed bomb within 10,000 blocks
  • starts a 10 second fuse on all of them at once

Explosion

  • 100 block radius destruction, processed async so your server doesnt die
  • three zone terrain deformation - crater in the center, scorch ring around it, carved bowl floor
  • leaves behind blackstone and magma where the blast hit
  • 10,000 hp damage at ground zero, less the further you are
  • knockback fire and radiation on everything nearby

Visuals (all client-side)

  • raymarched mushroom cloud using custom glsl shaders with depth occlusion
  • screen flash goes white then orange then red
  • camera shake has two layers, a fast jolt and a slow rumble
  • six phase particle system with ground fire, secondary blasts, heat embers, base surge dust, suction vortex and ash fallout
  • none of this touches the server, its all rendered on client

Radiation

  • custom mob effect that does more damage the closer you were
  • lasts up to 10 minutes near ground zero
  • higher amplifier means faster damage ticks

Requirements

  • minecraft 1.21.1
  • neoforge 21.1.219+
  • geckolib 4.7.5.1

Notes

  • works in singleplayer and multiplayer
  • block removal is spread across ticks so it wont freeze your server
  • you can detonate multiple bombs at the same time

Screenshots

Gallery

  • screenshot2.jpg
    screenshot2.jpg screenshot2.jpg
  • screenshot1.jpg
    screenshot1.jpg screenshot1.jpg
  • Screenshot 2026-02-27 190115.png
    Screenshot 2026-02-27 190115.png Screenshot 2026-02-27 190115.png

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~8,000
Total Downloads
CurseForge
~5,000
Modrinth
~3,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works