Obscura's Eye AFK Watchdog
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AFK Watchdog that blocks AFK farms, uses smart detection for fake movement, and challenges idle players with a quick captcha. Server-side enforcement with optional client UI, configurable timeouts, and minimal performance impact.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Enhances game performance and optimizes resource usage.
Includes tools and features for server management.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Obscura’s Eye – AFK Watchdog
Keep your server alive and fair with a lightweight AFK protection layer. Obscura’s Eye watches for real player activity, blocks AFK farms, and gently challenges idle players with a short captcha before they hog your slots.
What it does
- Tracks player activity server-side; no client mod required for enforcement.
- Smart AFK detection: small-area camping, repetitive movement/rotation, and “fake activity” patterns are ignored.
- AFK countdown & caching: players can pause/resume their AFK timer; cached time survives cancellation.
- Admin tooling: /afk manage shows remaining, used, and cached time; ops can cancel or trigger captcha.
- Captcha flow: quick numeric captcha when AFK timeout hits; configurable duration and digits.
- Configurable everything: timeouts, thresholds, cooldowns, kick messages, smart detection toggle.
- Performance friendly: runs once per second; negligible load even on large modpacks.
Ideal for
- Survival and SMP servers that want fair play without punishing legit short breaks.
- Heavy modpacks where performance overhead must stay near-zero.
Getting started
- Drop the mod on the server (client optional unless you want the manage/captcha UI visuals).
- Edit obscuraseye-server.toml to match your policy (timeouts, smart detection, messages).
- Restart the server. Use /afk to start an AFK session; use /afk manage (ops) to oversee players.
Defaults (sane, not annoying)
- AFK timeout: 10 minutes (configurable)
- Captcha: 20 seconds to solve, 6 digits
- /afk duration: 2 hours, 24h cooldown
- Smart detection: on by default; can be disabled on low-end hosts
Notes
- Client UI is optional; core enforcement is server-side.
- Designed to stay invisible in normal play and only intervene when players truly go idle.
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