Optifined Graphics

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Optifined Graphics

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Minecraft optimization mod, It allows Minecraft to run faster and look better with full support for HD textures and many configuration options.

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Project Details

Type
Mod
Latest Version
OptiGraph HD U C3 pre2

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About

Description

NOTICE* Using this mod without crediting the mod & it's creator will result in a copyright claim
as it's All Rights Reserved (View License). Thank you for your time. - MiseryKR

 

Discord | Twitter | Forum | GitHub


Fast track to the Latest Version.

Features

  • FPS boost (examples)
    - doubling the FPS is common
    - decreases lag spikes and smooths gameplay

  • Support for HD Textures (info)
    - HD textures and HD fonts (MCPatcher not needed)
    - custom terrain and item textures
    - animated terrain and item textures
    - custom HD Font character widths
    - custom colors
    - custom block color palettes
    - custom lighting
    - unlimited texture size

  • Support for Shaders (info)
    - based on the Shaders Mod by Karyonix

  • Dynamic Lights
    - allows handheld and dropped light emitting items to illuminate the objects around them
    - similar, but not related to the Dynamic Lights mod

  • Variable Render Distance (example)
    - from Tiny to Extreme (2 x Far) in 16m steps
    - sun, moon and stars are visible in Tiny and Short distance

  • Configurable Smooth Lighting (examples)
    - from 1% - smooth lighting without shadows
    - to 100% - smooth lighting with full shadows

  • Performance: VSync
    Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay

  • Smart Advanced OpenGL
    - more efficient, less artifacts
    - Fast - faster, some artifacts still visible
    - Fancy - slower, avoids visual artifacts

  • Fog control
    - Fog: Fancy, Fast, OFF
    - Fog start: Near, Far

  • Mipmaps (examples)
    - Visual effect which makes distant objects look better by smoothing the texture details
    - Mipmap level - OFF, 1, 2, 3, Max
    - Mipmap type - Nearest, Linear

  • Anisotropic Filtering (examples)
    - Restores details in mipmapped textures
    - AF level - OFF, 2, 4, 8, 16 (depends on hardware support)

  • Antialiasing (examples)
    - Smooths jagged lines and sharp color transitions
    - AA level - OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)

  • Better Grass
    Fixes grass blocks side texture to match surrounding grass terrain

  • Better Snow (examples, credit)
    Fixes transparent blocks textures to match surrounding snow terrain

  • Clear Water (examples)
    Clear, transparent water with good visibility underwater

  • Random Mobs
    Use random mob textures if available in the texture pack

  • Connected Textures (examples)
    Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.

  • Natural Textures (examples, idea)
    Removes the gridlike pattern created by repeating blocks of the same type.
    Uses rotated and flipped variants of the base block texture.

  • FPS control
    - Smooth FPS - stabilizes FPS by flushing the graphics driver buffers (examples)
    - Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities

  • Chunk Loading Control
    - Load Far - loads the world chunks at distance Far, allows fast render distance switching
    - Preloaded Chunks - defines an area in which no new chunks will be loaded
    - Chunk Updates per Frame - allows for faster world loading
    - Dynamic Updates - loads more chunks per frame when the player is standing still

  • Configurable Details
    - Clouds - Default, Fast, Fancy
    - Cloud Height - from 0% to 100%
    - Trees - Default, Fast, Fancy
    - Grass - Default, Fast, Fancy
    - Water - Default, Fast, Fancy
    - Rain and Snow - Default, Fast, Fancy
    - Sky - ON, OFF
    - Stars - ON, OFF
    - Sun & Moon - ON, OFF
    - Depth Fog - ON, OFF
    - Weather - ON, OFF
    - Swamp Colors - ON, OFF
    - Smooth Biomes - ON, OFF
    - Custom Fonts - ON, OFF
    - Custom Colors - ON, OFF
    - Show Capes - ON, OFF (supports HD capes)

  • Configurable animations
    - Water Animated - OFF, Dynamic, ON
    - Lava Animated - OFF, Dynamic, ON
    - Fire Animated - OFF, ON
    - Portal Animated - OFF, ON
    - Redstone Animated - OFF, ON
    - Explosion Animated - OFF, ON
    - Flame Animated - OFF, ON
    - Smoke Animated - OFF, ON
    - Void Particles - OFF, ON
    - Water Particles - OFF, ON
    - Rain Splash - OFF, ON
    - Portal Particles - OFF, ON
    - Dripping Water/Lava - OFF, ON
    - Terrain Animated - OFF, ON
    - Items Animated - OFF, ON

  • Fast Texturepack Switching
    Switch the current Texturepack without leaving the world

  • Fullscreen Resolution
    Configurable fullscreen resolution

  • Debug
    - Fast Debug Info - removes lagometer from debug screen
    - Debug Profiler - removes profiler from debug screen

  • Time Control
    Default, Day Only or Night Only - works in only in Creative mode

  • Autosave
    - Configurable Autosave interval
    - A fix for the famous Lag Spike of Deat

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