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Omniscience Awakened
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Mod that makes hidden game elements visible without changing gameplay. Fork of the original Omniscience by thatDudo.
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Runs entirely on the client. Works on vanilla servers.
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Description
Omniscience Awakened is a maintained and improved fork of the original Omniscience mod. It is designed for players who want better awareness of invisible game elements, while keeping the experience configurable and lightweight.
Features
See invisible entities
- Reveals invisible players, mobs, and other targeted entities
- Works through the mod’s configurable entity targeting groups
- Preserves normal invisibility behavior for untargeted entities
Barrier block exposure
- Shows barrier blocks in survival mode
- No need to hold a barrier item
Configurable alpha and rendering
- Adjustable opacity level for rendered invisible models
- Custom glow support for invisible entities
- Name tag visibility options with forced rendering modes
Selective targeting
Choose which entity groups are affected:
- Players
- Monsters
- Villagers
- Animals
- Objects
Fine-grained control via the in-game config screen
Blindness effect removal
- Optionally disable blindness fog and rendering effects
Use on public servers
This mod is not intended for use on public servers unless you have direct permission from the server owner. If a server owner has not clearly allowed this type of mod, do not use it there.
Although the mod may function on servers, I do not endorse or support its use on public servers without explicit approval. I will not provide help for server-related issues, and any report involving unauthorized server use or server connection crashes will be closed.
If you choose to use this mod on a private server, that is your responsibility. If you use it on a public server without permission and are banned or otherwise penalized, that is entirely on you. No support will be provided for that use case.
Credits
- Original mod developed by digitalshadowhawk
- Fabric port developed by thatDudo
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