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OMWH

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OMWH

By PyreHaven

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Server-side /home and /spawn using Minecraft's own destinations, with mounted-group travel, safety checks, cooldowns, and dimension controls.

Mod Loaders
Minecraft
26.3 26.2

About

Description

OMWH — On My Way Home

Get home the simple way. OMWH's /home takes you back to your Minecraft respawn point: the bed or charged respawn anchor you'd return to after dying, without having to die first. There's no /sethome command and no list of warps to manage. Minecraft already knows where home is.

It's a server-side Fabric mod, so players don't need to install anything to join your server.

A bed is all you need

Sleep in a bed or set your respawn point at a charged respawn anchor, then head out and explore. When you're ready to return, type /home. You can also use /spawn to go to world spawn.

A bed at the bottom of a ravine

Home doesn't have to be fancy.

Bring everyone along

Found a villager you want to bring home? Get in the boat with them, then run /home. The boat and its passengers make the trip together. The same works with minecarts and mounts, and you can use /spawn while riding too. Other players and any mob can come along as passengers.

A player and villager in a boat with the home command entered

No need to get out first.

The player, villager and boat at the saved-home destination

Back at the bed, villager included.

OMWH checks the destination before moving you and your ride. If it isn't safe or your vehicle won't fit, the teleport stops. /home force and /spawn force let you skip those checks, but cooldowns still apply. Force is available to everyone by default; server owners can turn it off.

Home can be in another dimension

Exploring the Nether? /home can take you straight back to your Overworld bed. If your home is a charged respawn anchor in the Nether, you can travel the other way too. Your ride and passengers come with you.

Cross-dimension travel is enabled by default, and /spawn takes you to Overworld spawn from any dimension. Server owners can disable travel between dimensions or keep /spawn within the player's current dimension. The configuration guide explains those options, including the End's arrival point.

A short wait between trips

Cooldowns keep teleporting useful without making it an instant escape from a fight. By default, you'll wait:

  • 30 seconds after a successful teleport before using /home or /spawn again.
  • 45 seconds after PvP damage, for both players involved.
  • 10 seconds after other damage, such as a mob attack or a fall.
  • 30 seconds after joining a server or opening a single-player world.

A join-cooldown warning while the player and villager wait in a boat

The message tells you how long is left.

Make it fit your world

Launch the server or open your single-player world once to generate config/omwh.json. Open that file to adjust cooldowns, rename commands, change messages, sounds and particles, or choose how travel between dimensions works.

For example, change regularCooldownSeconds to 15 for a shorter wait between trips, or 0 to remove that cooldown. Save the file, then restart the server or reopen your world to apply the change.

See the configuration guide for every setting and default. The behavior guide covers the finer details of destinations and passenger groups.

Installation

For OMWH 1.2.1, you need:

  • Minecraft 26.3
  • Fabric Loader 0.19.5 or newer
  • Fabric API for Minecraft 26.3 (the 1.2.1 release uses 0.161.0)
  • Java 25 or newer

Download OMWH from Modrinth.

  • Single-player: put OMWH and Fabric API in your Fabric client's mods folder.
  • Multiplayer: put both JARs in the server's mods folder.

Links

License

CC0 1.0 Universal