One Survival Island
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Datapack that creates a Single Survival Island in an Infinite Ocean World
Themed around underwater exploration, marine life, and oceanic environments.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Contains enhancements to ocean biomes or features content that improves on underwater related gameplay.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
One Island
You spawn on a small survival island, in the middle of an endless ocean world. There are no other islands. Additionally, the oceans generate deeper (this is primarily to stop an issue in vanilla where land generates in ocean biomes).
Island Size Changing/Removing (Datapack ONLY)
Inside the data/one_island/worldgen/density_function/spawn.json file, there are two numbers you can change to adjust the size of the islands. I've left comments in this file for clarification on instructions, but you can modify your island to be thousands of blocks long, or even remove it entirely!
Compatibility
There is a high chance this will be compatible with most packs, although the worldgen may be overridden to this island generation.
Gameplay Notes
- The ocean is deeper than normal.
- There are no Mushroom Islands.
- There will likely be no dripstone caves/deep dark, as those only generate inland.
- Sometimes your island may be overtaken by a river, you can always make a new world to test out a better seed.
I may update this in the future to have these cave biomes though if this becomes popular/requested.
Future Plans
- Allow the mod version to be configured in-game, rather than needing to configure the data pack.
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