Mod
OPack2Reload
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Prevent Minecraft from reloading the resource packs if the player doesn't really change the selected packs. Also add a "Cancel" button to PackSelectionScreen.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Enhances game performance and optimizes resource usage.
Adds client-side tools and features to enhance the user experience.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
📖 Introduction
Minecraft always loads some base resource packs such as:
vanilla(the game's default resources)mod_resources(resources added by mods)
However, before the player opens the resource pack screen for the first time, the game's options.txt still records resourcepacks=[] as empty.
So when opening the resource pack selection screen before creating or joining a world, even if the player does nothing (no adding, removing, or reordering), clicking "Done" or pressing Esc will still cause Minecraft to incorrectly think new resource packs were added, and it will forcibly reload them.
This reload process can be very slow, especially when many modded resource packs are involved.
✅ What This Mod Does
This mod introduces two features to avoid this unnecessary waste of time:
-
If the user hasn’t made any actual changes to the resource pack list, pressing Esc or clicking “Done” will no longer trigger a reload.
-
An extra "Cancel" button was added to the resource pack screen, intended to exit without triggering any logic at all.
(However, after 1.20, due to technical limitations in Minecraft, resource pack validation always runs when the screen closes, making the Cancel button behave nearly the same as Done in most cases.
As a result, the Cancel button was removed in the 1.21.1 NeoForge version.)
The additional "Cancel" button:

ATTENTION
- You DEFINITELY CAN add the mod to your modpack;
- The project adheres to Nova Relay License 1.0.
📖 Introduction
Minecraft always loads some base resource packs such as:
- vanilla (the game's default resources)
- mod_resources (resources added by mods)
However, before the player opens the resource pack screen for the first time, the game's options.txt still records resourcepacks=[] as empty.
So when opening the resource pack selection screen before creating or joining a world, even if the player does nothing (no adding, removing, or reordering), clicking "Done" or pressing Esc will still cause Minecraft to incorrectly think new resource packs were added, and it will forcibly reload them.
This reload process can be very slow, especially when many modded resource packs are involved.
✅ What This Mod Does
This mod introduces two features to avoid this unnecessary waste of time:
-
If the user hasn’t made any actual changes to the resource pack list, pressing Esc or clicking “Done” will no longer trigger a reload.
-
An extra "Cancel" button was added to the resource pack screen, intended to exit without triggering any logic at all. (However, after 1.20, due to technical limitations in Minecraft, resource pack validation always runs when the screen closes, making the Cancel button behave nearly the same as Done in most cases. As a result, the Cancel button was removed in the 1.21.1 NeoForge version.)
The additional "Cancel" button:

ATTENTION
You DEFINITELY CAN add the mod to your modpack.
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