Mod

OptiCubes

Quick rating

OptiCubes

No reviews yet

Optimize your factory!

No Theme
No Genre
Factory Sim
QoL & Tweaks
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Opticubes-1.12.2-1.0.1.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Do you have a huge base with enormous amount of machines, which look beautiful and drop your FPS at the same time? Even if you stay on another floor and CAN'T see them? Or this is some kind of laggy block, which has heavy impact on FPS, it is still very useful but you do NOT want to see it at all? Well, now you can fix these issues!

Opti-Cube hides all tiles and special blocks in certain region if you are further than a certain distance from the region. Such hiding is only visual, all hidden blocks still exist and work.

3 Initial steps on how to play with Opti-Cubes:

1. Place Opti-Cube next to the region you want to hide.

<Sneak + Right-Click> on it with Opti-Wrench to start region editing.

<Sneak + Right-Click> again to cancel the editing.

2. Click with Opti-Wrench on the block which you want to be the first corner of the region.

Click with Opti-Wrench on the block which will be the second corner.

3. Scroll mouse wheel with Opti-Wrench in hand looking at Opti-Cube to change activation distance

Extra:

- By default Opti-Cube activation distance is 16.

- If the distance is set to 0, the player will see nothing in the region, until he enters it.

- If the distance is set to X, the player will never see the content of the region.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~5,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync