SDM Ore Stages

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SDM Ore Stages

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Adds stage-based progression for blocks and ores — hide or replace them until players unlock specific SDM Stages.

World Gen Improvements
QoL & Tweaks
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Forge
NeoForge
Fabric
Minecraft

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v2.1 only
Latest Version
sdm-ore-stages-neoforge-0.2.0.jar

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

SDM Ore Stages

SDM Ore Stages is a modern reworking of the classic mod Ore Stages, adapted for new versions of Minecraft (1.21 and higher) and fully integrated into the ecosystem of SDM Stages.

The mod allows you to restrict access to blocks step by step — hide, replace or make them inaccessible until the player reaches the desired stage of progression.

Main Features

  • Step—by-step progression system through SDM Stages - No more GameStages required.
  • Hiding and replacing blocks: For example, diamond_ore can be turned into stone before opening the stage.
  • CraftTweaker and KubeJS support for flexible configuration.
  • Full support for BlockState — states can be set (snowy=false, axis=y, etc.).

Requirements

⚠️ Only versions of Minecraft 1.21 and higher are supported.
Older versions (1.20.x and below) are not supported and will not work. (Maybe make a port sometime later.)

How it works ?

If the player ** does not have the required stage**:

  • The block looks like a substitute for (for example, stone instead of diamond_ore).
  • The player cannot interact with him (PCM, breaking, activation).
  • When destroyed, the block drops its substitute`s items.
  • The digging speed is the same as the substitute speed.
  • If the block breaks without the players participation (explosion, liquid, car), the "default behavior" is used.

Examples: KubeJS

// server_scripts/example.js

// Replaces the grass with an oak log until the "one" stage is opened
OreStages.addOreStageBlockReplaced("one", "minecraft:grass_block", "minecraft:oak_log");

// Replaces iron ore with stone until the "two" stage is opened
OreStages.addOreStageBlockReplaced("two", "minecraft:iron_ore", "minecraft:stone");

// Hides diamond ore up to the "three" stage
OreStages.addOreStageBlockState("three", "minecraft:diamond_ore");

/*
OreStages.addOreStageBlock(stage as String, hidden as Block);            // By default, stone or deep slate is used.        
OreStages.addOreStageBlockState(stage as String, hidden as BlockState);  // By default, stone or deep slate is used.       

OreStages.addOreStageBlockReplaced(stage as String, hidden as Block, replaced as Block);
OreStages.addOreStageBlockStateReplaced(stage as String, hidden as BlockState, replaced as BlockState);
*/

Examples: CraftTweaker

import mods.orestages.OreStages;

// Replaces the grass with an oak log until the "one" stage is opened
OreStages.addOreStage("one", <blockstate:minecraft:grass_block:snowy=false>, <blockstate:minecraft:oak_log:axis=y>);

// Replaces iron ore with stone until the "two" stage is opened
OreStages.addOreStage("two", <block:minecraft:iron_ore>, <block:minecraft:stone>);

// Hides diamond ore up to the "three" stage
OreStages.addOreStage("three", <block:minecraft:diamond_ore>);

/*
OreStages.addOreStage(stage as string, hidden as Block);          // By default, stone or deep slate is used.        
OreStages.addOreStage(stage as string, hidden as BlockState);     // By default, stone or deep slate is used.    

OreStages.addOreStage(stage as string, hidden as Block, replaced as Block);
OreStages.addOreStage(stage as string, hidden as BlockState, replaced as BlockState);
*/

Integrations

Mod Description
SDM Stages The stage system and player progression
CraftTweaker Configuration via ZS scripts
KubeJS Configuration via JS scripts

A note for modpackers

The mod is perfect for:

  • RPG/Quest builds with gradual discovery of ores and resources.
  • Educational modpacks where new players learn mechanics step by step.
  • Servers with a progression or tech-tree balance.

The original

This project is based on the original mod Ore Stages (author: Darkhax), but completely rewritten and updated for modern versions of Minecraft, with integration into the SDM API and improved performance.

Ore Stages Reborn

Description

This is a port of the original mod, due to the fact that the developers of the original mod did not make a port, and I needed it so much

Original mod -> https://modrinth.com/mod/ore-stages

My discord - link

Examples

import mods.orestages.OreStages;

OreStages.addOreStage("test", <blockstate:minecraft:grass_block:snowy=false>);

OreStages.addOreStage("test", <blockstate:minecraft:grass_block:snowy=false>, <blockstate:minecraft:diamond_block>);

Methods

import mods.orestages.OreStages;
OreStages.addOreStage(String stage, BlockState block)
OreStages.addOreStage(String stage, BlockState blockState, BlockState replaceBlock)
OreStages.addOreStage(String stage, BlockState block, boolean explosion)
OreStages.addOreStage(String stage, BlockState block, BlockState replaceBlock, boolean explosion)

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~360,000
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