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Origin Cap
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Origin Cap addon for servers to cap number of ppl who can choose an origin
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Adds extra features or content to an existing mod.
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Must be installed on both the client and the server.
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Origin-Cap
Addon to Origins mod for servers to add a max to origins
Make sure your players install this client side, 1.20 on the server will not force players to have it
If a player without this mod installed client side chooses an origin that is full they will be assigned an empty origin
if they press o they can choose again via origin info screen
I am not currently using this mod and so updates may or may not continue, feel free to request them in issues on github to remind me, but no guarantee past 1.20.2
If any modders wants to take over the project reach out on github
Commands: https://github.com/WanderingCat27/Origin-Cap/blob/1.20/README.md
Please submit bugs to: https://github.com/WanderingCat27/Origin-Cap/issues/new
Origin-Cap
Addon to Origins mod, unaffiliated
Adds to ability to cap origins so only x number of players can pick any specific origin
required on client and server
Default cap is 3, can be changed with commands
use /cap help for gudie to mod commands altho the implementation of help was thrown together and is hard to read
I suggest just reading here:
/cap
- clear (clearing removes the cap data from this mod but does not force players to rechoose their origin)
- all (resets entire cap)
- layer (resets just one layer of cap)
- origin (resets a specfic origin on a specific layer)
- ignore (A blacklist of sorts allows anyone to choose from the origin or layer
- layer (blacklist a layer from being capped)
- origin (blacklist an origin from being capped)
- overrideMax (Allows for you to specify the maximum number of players can choose globally per layer or per origin)
- set (set the override for each of the following)
- globalDef (max for all non overrided layers and origins)
- layer (per layer)
- origin (per origin)
- remove (remove an override setting it to its parents default)
- layer (returns the layer to follow the global def)
- origin (returns the origin to follow its layer if the layer overrides or the global max)
- printOverrides (prints your changes and overrides)
- set (set the override for each of the following)
- print (prints the state of the cap uses uuids of players)
- removePlayer (Clear a player from the cap)
- offline (if the player is offline the mod attempts to fetch the uuid of the player from mojang servers so type their username in as an argument)
- online (if the player is on the server you can just type their username with autocomplete)
1.18-1.19
Addon to Origins mod for server to add a max to origins - only for servers BUT STILL REQUIRES BOTH CLIENT AND SERVER TO HAVE MODS
commands
/origincap -> reload - reloads files in config
-> cap
-> set - sets the global cap for origins (i.e. only 3 merlins)
-> get - gets current cap
-> blacklist - set of blacklist commands to make cap ignore particular player, origins, and layers (layers i.e. origins classes) -> TO ADD (commands r pretty self explanatory tho, but missing commands and dont have client up rn)
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