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Origins: Temper
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Tempers are of the Air, and love to temper with blocks, giving or taking properties of Air to them. Tempers can make blocks behave like air, or stop behaving like air. Turn Solid Blocks into non-solid, or make air solid.
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Temper
"Tempers are of the Air, and love to temper with blocks, giving or taking properties of Air to them. Tempers can make blocks behave like air, or stop behaving like air. Turn Solid Blocks into non-solid, or make air solid."
Made for Fabric, Minecraft version 1.20.2, Origins version 1.12.4), Impact: 1, Icon: Void Shard
"Vibrant Air"[Primary Active Ability, Default keybind = G]:
- [+] While holding a Bucket, You can coat blocks with Vibrant Air.
- [+] You can phase through any of these blocks, unless they are too dense!
- [+] You can break Vibrant Air by holding any Shovel and pressing Primary Active [G by Default]
- [+] Players cannot break any block coated with Vibrant Air
"Dense Air"[Primary Active Ability, Default keybind = G]:
- [+] While holding a Stick, You can place invisible Air Blocks.
- [+] These blocks can be destroyed by anyone with a single meele hit.
- [+] They are invisible, but visible by pressing F3 + B (Enable visible hitboxes)
"Airy"(Liquid Walk Passive)
- [+] You can walk over any fluid.
- [-] Cannot enter fluids without use of Vibrant Air.
"A Fire Hazard":
- [-] You are Oxygen Rich, and take 2 more damage from any Fire Damage.
Origin by Frucs, inspired by and made for The Wind Jam! This origin is kinda similar to my previous Origin, The Mime, in that it can also place invisible blocks. But unlike the Mime, this origin uses a much better technique for creating Invisible but Breakable Blocks. This uses Barrier blocks combined with Interactions. While the Mime used Invisible Living Shulkers to achieve the same effect.
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