Overdrive Booster

Quick rating

Overdrive Booster

No reviews yet

Overdrive - The Future Of FPS Boosting!

Performance & Optimization
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
overdrive-26.1.2.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Overdrive is a client-side Fabric performance mod that runs at maximum aggression from the moment you launch Minecraft. It does not wait for lag. It culls, budgets, and optimizes every frame — and only eases off when you already have FPS headroom (Adaptive Relax).

This is not a Sodium replacement. Overdrive is the brain that sits beside Sodium + Lithium and decides what your GPU is allowed to draw.

Recommended stack

Optional: Mod Menu, Entity Culling, Iris

What Overdrive always does

  • Max aggression by default — starts at 4/4; only relaxes with Adaptive Relax
  • Render budgets — per-frame caps on entities, items, and XP orbs
  • Smart culling — entities, block entities, particles, item frames
  • Scenario brain — auto-detects farms, PvP, building, idle
  • Spike prediction — tightens before FPS drops
  • Entity LOD — strips labels, armor, features, shadows at distance
  • Stack orchestration — works with Sodium under load
  • Visual FX savings — bobbing, portal, fire overlay reductions

Profiles

  • OVERDRIVE — Default. Always-on aggressive performance.
  • OVERDRIVE+ — Potato PCs and huge farms.
  • QUALITY — Screenshots/cinematic. Only escape hatch.

Keybinds

  • O — Open config
  • P — Toggle stats HUD

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works