P2P-logistics

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P2P-logistics

By Kalloer1Owner

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Wireless Channel Logistics​ for MC 1.20.1 (Forge) / 1.21.1 (NeoForge): Seamlessly transfer items, fluids, and energy across dimensions with no buffer. Need anything? Just press your G​ key!

Mod Loaders
Minecraft

About

Description

P2P — Wireless Channel Logistics

This my mod video

Bind any container face to a typed channel and let items, fluids, and energy travel point-to-point across dimensions — with no intermediate buffer.

Features

  • Typed channels — item, fluid, and energy channels are kept strictly separate.
  • Cross-dimension — transfer works across dimensions, not just across the base.
  • Per-channel tuning — set rate (throughput per run) and speed (ticks between runs) per channel.
  • Point-to-point — inputs push straight to outputs; there is no shared buffer to saturate.
  • JEI integration — the filter editor's ghost-drag marking activates when JEI is installed.

How it works

Each channel has inputs (providers) and outputs (sinks). On every run the engine moves up to rate units from inputs to outputs, resolving block capabilities once per tick through a short-lived cache so large networks stay cheap. Idle channels back off adaptively to avoid wasted work.

License

GPL-3.0-only.