Pack Branding
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Customize window title, menu text, colors and hide Realms button. Perfect for modpack creators.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
PackBranding
Make Minecraft feel like your modpack. PackBranding is a lightweight, client-side Fabric mod that lets modpack creators rebrand the game window, the main menu and the pause menu — no coding required, just a couple of config files.
Everything is optional and configurable, so you only change what you want.
⚠️ Versions older than 1.2.0 are no longer supported. Please update to the latest release.
✨ What it can do
- 🪟 Custom window title — replace the boring "Minecraft 26.2" title bar with your pack's name, using dynamic tokens.
- 📝 Menu text — show custom branded text in any of the four corners of the main menu and the pause menu, a separate text per corner.
- 🔗 Clickable links — turn part of any menu text into a link with
[label](https://…), opened via the vanilla confirmation prompt. - 🔘 Icon buttons — add your own clickable icon buttons (Discord, website, …) to the pause menu and title screen, position them anywhere in the row, and use a PNG or a built-in sprite.
- 🚫 Hide vanilla icons — remove the bug-report / feedback / player-reporting / friends icons from the pause menu and replace them with your own.
- 🎨 Full color support — hex colors (
#RRGGBB) and classic Minecraft color codes (&c,&a,&l, …). - 🔢 Dynamic tokens — automatically insert the Minecraft version, your pack version, the player name, the mod count, or any mod's version.
- 🛰️ Hide Realms — remove the Realms button and its notifications from the main menu for a cleaner look.
- 🖼️ Custom window icon — swap the window/taskbar icon for your own.


⚙️ How it works
On first launch, PackBranding creates a single config file at:
.minecraft/config/packbranding/config.json
Edit it, restart the game, and your branding is applied. A working example is
generated on first run. Every section includes a _comment field explaining it
(the mod ignores all _-prefixed keys, they're just in-file documentation).
config.json
{
"packVersion": "1.0",
"windowTitle": {
"enabled": true,
"title": "Minecraft {mcversion}"
},
"icon": {
"enabled": false
},
"hideRealms": true,
"mainMenu": {
"enabled": true,
"aboveCopyright": true,
"topLeft": "&6&lMyPack",
"topRight": "&7v{packversion}",
"bottomLeft": "[Website](https://example.com)",
"bottomRight": "&8| &fMC {mcversion}"
},
"pauseMenu": {
"enabled": true,
"topLeft": "&6&lMyPack",
"topRight": "&7v{packversion}",
"bottomLeft": "&7Playing as &f{username}",
"bottomRight": "&8| &fMC {mcversion}"
},
"menuButtons": {
"enabled": true,
"title": [
{ "icon": "example.png", "url": "https://example.com", "tooltip": "&9Visit our website" }
],
"pause": [
{ "icon": "example.png", "url": "https://example.com", "tooltip": "&9Visit our website" }
],
"hidePauseIcons": []
}
}
Each menu has four independent corners (topLeft, topRight, bottomLeft,
bottomRight) — leave one empty to render nothing there. On the title screen,
aboveCopyright: true keeps the bottom corners above the vanilla
copyright/version line.
🔤 Formatting reference
These apply to every menu text field and tooltip.
Tokens
| Token | Replaced with |
|---|---|
{mcversion} |
Current Minecraft version |
{packversion} |
packVersion from config.json |
{username} |
Current player name |
{modcount} |
Number of loaded mods |
{modversion:modid} |
Version of a specific mod (window title only) |
Colors & styles
| Code | Meaning | Code | Meaning | |
|---|---|---|---|---|
&0–&9, &a–&f |
Standard colors | &l |
Bold | |
#RRGGBB |
Any hex color | &o |
Italic | |
&r |
Reset | &n |
Underline | |
&m |
Links
Turn part of any text into a clickable link:
[Website](https://example.com)
Clicking it opens the URL after the vanilla "Open this link?" confirmation.
🖼️ Custom icon
- Set
"icon": { "enabled": true }inconfig.json. - Provide either:
- a single square PNG at
config/packbranding/icon.png(256×256 works well), or - a split pair:
config/packbranding/icon/icon_16x16.pngandicon_32x32.png(both required).
- a single square PNG at
- Restart the game.
🔘 Icon buttons
Add clickable icon buttons to the pause menu and title screen — great for a Discord invite, your website, a wiki, etc.
- Drop icon PNGs (16×16 recommended) into
config/packbranding/buttons/. - List them under
menuButtonsinconfig.json— separately for thetitlescreen and thepause(ESC) menu:
"menuButtons": {
"enabled": true,
"title": [
{ "icon": "discord.png", "url": "https://discord.gg/example", "tooltip": "&9Join our Discord" }
],
"pause": [
{ "icon": "website.png", "url": "https://example.com", "tooltip": "Visit our website" }
],
"hidePauseIcons": ["menu.reportBugs"]
}
- Restart. Clicking a button opens its link after the vanilla "Open this link?" confirmation. Buttons with a missing icon or invalid link are skipped.
Using a built-in (vanilla) icon
Instead of a PNG file, an icon can reference a vanilla/atlas sprite by
prefixing it with sprite::
{ "icon": "sprite:icon/language", "url": "https://example.com", "tooltip": "Language-style icon" }
Useful sprites: icon/language, icon/accessibility, pause_menu/bug,
pause_menu/social_interactions, pause_menu/player_reporting. Sprites from
other mods work too (e.g. modid:path).
Button position
Each button may set an index to place it at an exact spot in the icon row
(0 = first, before the vanilla icons). Omit it (or use -1) to append at
the end. This works on both the title screen and the pause menu, and the row is
re-centered automatically so there are no gaps.
{ "icon": "example.png", "url": "https://example.com", "tooltip": "First!", "index": 0 }
Hiding vanilla pause icons
hidePauseIcons removes vanilla icons from the ESC menu icon row by name, so you
can replace them with your own. Available keys:
| Key | Icon |
|---|---|
menu.reportBugs |
Report bugs |
menu.sendFeedback |
Give feedback |
menu.playerReporting |
Player reporting |
menu.online |
Friends |
(Icons added by other mods, like ModMenu, can't be hidden this way.)
📦 Installation
- Install Fabric Loader.
- Install Fabric API.
- Drop
packbranding-x.x.x.jarinto yourmodsfolder. - Launch once to generate
config.json, then edit it.
PackBranding is client-side only — players don't need it on the server, and it's safe to bundle in any modpack.
✅ Requirements
- Minecraft 26.2
- Fabric Loader 0.19.3+
- Fabric API
📄 License
Apache 2.0 — feel free to include it in any modpack.
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