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# Paladin Race (Origins Addon)
Adds a new origin, **Paladin**, to the Origins mod. A sturdy holy knight who protects his party: he can take a beating and bless the players around him, but pays for it with his own mobility.
## Abilities
**Vitality (passive)**
+5 hearts of maximum health.
**Healing Aura (Primary Active key)**
Grants you and every player within 10 blocks Regeneration II (10 s) and restores hunger and saturation.
You are slowed for 10 seconds. Allies are not.
Cooldown: 10 seconds.
**Golden Blessing (Secondary Active key)**
Grants you and every player within 10 blocks 4 golden absorption hearts for 60 seconds.
You are slowed for 10 seconds. Allies are not.
Cooldown: 10 seconds.
**Poison Weakness (drawback)**
While poisoned, you take 50% more damage from poison.
## Requirements
- Minecraft 1.20.1
- Forge 47+
- Origins (Forge)
## Installation
Drop the jar into your `mods` folder. The Paladin will appear on the origin selection screen.
If you already picked an origin, use:
/origin set <player> origins:origin paladin_race:paladin
## Customization
All values (health, cooldowns, effect durations, radius) are plain JSON files inside the jar. Open it with any archive tool to tweak them.
## Notes
- Works on servers and in modpacks. The mod must be installed on both the server and the client.
- Allies are any players within range; team-only support is not included.
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