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PandAce Performance

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PandAce Performance

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Less lag for big modpacks: smarter mob spawning, a smaller spawn area, OpenGL debug spam off and a clean log.

Mod Loaders
Minecraft

About

Description

PandAce Performance

Made for the Planet PandAce modpack, but it works in any big Forge 1.20.1 modpack. Everything can be turned on or off in config/pandace_perf-common.toml.

Mob spawning

  • Natural spawns skip places that are already crowded (default: 40 hostile mobs or 30 animals within 48 blocks, 8 of the same mob within 16 blocks).
  • Modded mobs can no longer pile up in one spot, and the server has fewer entities to tick.

Spawn chunks

  • Vanilla keeps 23x23 chunks around the world spawn loaded and ticking forever, even with nobody there. This mod keeps only a small area (radius 3, configurable; 11 = vanilla).

Client FPS

  • Turns off Minecraft's OpenGL debug output. With some drivers (AMD especially) a big modpack can trigger a graphics error every frame, and each one was written to the log: over a million lines per session. That costs FPS and disk space.

Clean log

  • Hides log lines that repeat by the hundreds and mean nothing (missing animations, harmless entity warnings, web server connection errors...) and prints a short count instead.

Works on a server alone: players can join without it. On clients it also helps FPS.

Made with a bit of help from Claude (AI).