Pantry
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Pantry adds food aging, preservation, cellars, and salt from ocean water.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Pantry is a configurable food spoilage and preservation mod. Food loses freshness over time, proper storage keeps it fresh longer, and ocean water can be boiled into salt.
It adds a light survival rhythm without deleting your supplies: use older food first, preserve what you want to keep, and build storage suited to the world around it. Spoiled food remains edible, though eating it may carry configured penalties.

Food Ages Without Disappearing
Most foods progress through Fresh, Aging, Stale, and Spoiled stages over world time. Fresh food behaves normally. Depending on the item and your settings, stale or spoiled food may apply eating penalties, but Pantry never deletes it from your inventory.
Freshness bars make batches easy to scan, and compatible batches can still stack. When batches combine, freshness is weighted by item count, so one fresh or old item cannot reset the whole pile.
Freshness Carries Into Cooking
Wheat, cocoa beans, pumpkins, eggs, mushrooms, kelp, and other food-making ingredients age too. Their quality carries into bread, cookies, pies, stews, gilded foods, and other supported recipes. Baking can help, but it cannot turn ruined ingredients into perfect food.
Vanilla cake follows the same rules. Its ingredients affect the finished cake, every slice shares one freshness history, and sneaking with an empty hand lets you inspect a placed cake before eating it.

Preserve What Matters
Food can be salted, smoked, or dried. Preservation methods can also be combined, such as Salted + Smoked, while golden foods use their own Gilded preservation.
Preservation slows future spoilage and can recover some quality. It does not erase a food's history, and badly spoiled supplies will not come back perfect.

Salt From The Ocean
Ocean water can be collected in buckets or bottles, stored in saline cauldrons, and boiled in a furnace:
- 1 Salt Water Bucket = 12 Salt
- 1 Salt Water Bottle = 4 Salt
- 1 full saline cauldron fills 3 Salt Water Bottles
Placed salt water behaves like water, but player-made pools cannot create endless salt. The water may refill; the recoverable salt does not.

Build Better Storage
A sealed underground room can slow decay, deeper cellars can help more, and nearby ice or copper chests can improve a good setup. Open stairways and vents weaken it. Lava, warm depths, hot climates, and the Nether make storage worse.
Cold and freezing biomes help a little, and high-altitude storage gets a smaller bonus than a proper cellar. Carried food and portable containers receive weaker environmental effects than placed storage.
There is no special cellar block. If the room works like a cellar, Pantry treats it like one.

Configuration
Pantry uses YetAnotherConfigLib (YACL) for its config screen, with optional Mod Menu support. Freshness display, spoilage speed, eating penalties, stacking, preservation, salt water, and environmental storage can all be adjusted.

Compatibility
- Install Pantry on both the client and server
- Dedicated servers are supported
- Pantry currently supports a defined set of vanilla foods, ingredients, and recipes
- Automatic support for modded foods is not yet available; Pantry API registration is planned
- Mod Menu is optional
Requirements
- Minecraft: Java Edition 26.2
- Java 25 or newer
- Fabric Loader 0.19.3 or newer
- Fabric API 0.153.0 or newer
- YetAnotherConfigLib 3.9.5 or newer
- Mod Menu (optional)
Alpha notice: Pantry is under active development. Back up important worlds before installing or updating, especially when moving between alpha versions.
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