Mod
Passive Hunger
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Simply depletes the player's hunger over time
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or modifies hunger and stamina systems for more complex survival mechanics.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Focuses on cooking, recipes, and food-related mechanics.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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In Vanilla Minecraft, you can just stand still and essentially live forever if no mobs or players interact with you, which never made much sense to me. This mod simply makes the hunger system a bit more realistic by depleting the player's hunger level even if they're not doing anything, and it accomplishes this by increasing the exhaustion level every tick. This is also a way to strongly discourage afk'ing in a server.
By default, exhaustion is increased by 0.001 every tick, which translates to half-drumstick depleted every 200 seconds, but this can be changed in the serverconfig.
If you don't know how exhaustion works, here's a quick rundown:
Whenever the exhaustion level reaches 4, it gets reset and 1 point (equivalent to half a drumstick) is subtracted from the saturation level. If saturation is already 0, then it will subtract 1 point from the food level instead.
You can read more about the hunger system in the Minecraft Wiki.
Use the mod AppleSkin to see (in-game) all of these mechanics in action.
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