PeakSkills

Quick rating

PeakSkills

No reviews yet

Server-side RPG progression — 16 skills, stats, pets, and collections. No client mod required.

Adventure/Exploration
Farming & Agriculture
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
MIT License
Latest Version
peakskills-1.0.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

PeakSkills

A server-side RPG progression system for Fabric 1.21.1 — no client mod required.

Level up 16 skills through normal gameplay, unlock permanent stat bonuses, complete collections, and raise pets — all without touching your clients. Everything runs on the server. Players connect with vanilla.


⚔️ Skills

Gain XP in 16 skills just by playing. No grind spots, no minigames — just do what you already do in Minecraft.

Skill How to level Stat bonuses
Mining Break ores and stone Defense, Toughness
Woodcutting Chop logs Strength
Excavating Shovel dirt, sand, gravel Strength, Toughness
Farming Harvest mature crops Health, Luck
Fishing Catch fish Luck, Health
Slaying Kill mobs in melee Strength, Health
Ranged Deal ranged damage Strength, Swiftness
Defense Take damage while wearing armor Defense, Health, Toughness
Enchanting Enchant items Luck, Toughness
Alchemy Brew potions Health
Smithing Upgrade gear at the smithing table Toughness, Defense
Cooking Smelt food in a furnace or smoker Health
Crafting Craft items at a crafting table Luck, Strength
Agility Sprint, jump, take fall damage Swiftness, Knockback Resistance
Taming Passive XP from having an active pet Luck, Health
Trading Trade with villagers Luck, Swiftness

Each skill levels from 1 to 99, granting permanent stat bonuses every level. Every skill also has two abilities — unlocked at Lv.50 and Lv.99 — that provide meaningful passive effects (double XP chances, healing on hit, pet XP multipliers, and more).

Milestone item rewards drop at Lv.25, 50, 75, and 99 — ranging from useful tools early on to legendary items like the Elytra, Trident, and Nether Star at max level.


📊 Stats

Six stats grow permanently as you level skills, complete collections, and level pets. They map directly to vanilla attributes — no custom systems, no compatibility issues.

Stat Effect
❤ Health Increases max HP
⚔ Strength Increases melee damage
🛡 Defense Reduces incoming damage
🔩 Toughness Reduces armor penetration
🍀 Luck Improves loot tables and fishing drops
⚡ Swiftness Increases movement speed

Hearts always display as 2 rows regardless of how much HP you have. Your real effective HP and defense are shown live in the action bar above your hearts.


📦 Collections

Break blocks and collect mob drops to fill out your collections. There are 65 collection types spanning mining, woodcutting, farming, fishing, and combat — each with 9 tiers and increasing thresholds.

Rewards are weighted toward permanent stat bonuses, with meaningful item rewards at mid and late tiers calibrated to difficulty:

  • Common resources (cobblestone, dirt, wood): steady stat gains, Golden Apple at tier 9
  • Mid-tier resources (iron, gold, obsidian): XP bottles, diamonds, Netherite Scrap at tier 9
  • Rare resources (ancient debris, wither skeleton, nautilus shell): Netherite Ingot or Nether Star at tier 9

Overall progress is tracked across all 585 tiers combined.


🐾 Pets

Craft pet eggs via the Pet Breeder in the /pets menu using mob drops. Hatch one, activate your pet, and it passively earns XP alongside you — scaling off whatever skill you're currently leveling.

  • 18 pet types — one for every major mob type
  • 5 rarities: Common, Uncommon, Rare, Epic, Legendary
  • Each pet has unique abilities — XP multipliers, stat boosts, and more
  • Higher rarity = stronger abilities and higher stat caps
  • Pet abilities unlock at level milestones and grow stronger at max level
  • Only one pet can be active at a time — swap anytime via /pets

🌱 Replenish Enchantment

A custom enchantment for hoes. When you harvest a fully grown crop, it is automatically replanted — one seed is consumed from the drop. Works on Wheat, Carrots, Potatoes, Beetroot, Nether Wart and Cocoa Beans.

Unlocked at Farming Lv.30.


🎣 Fishing

Fishing uses a custom loot table with multiple rarity tiers — from common fish to rare treasure. Luck stat and Fishing level both influence what you catch. XP scales with catch rarity.


💬 Commands

Command Who Description
/skills Everyone View your skill levels
/skills <player> Everyone View another player's skills
/profile Everyone View full stat breakdown
/profile <player> Everyone View another player's profile
/collections Everyone View collection progress
/pets Everyone Manage your pets
/skilltop <skill> Everyone Leaderboard for a skill
/skillrank <skill> Everyone Your rank in a skill
/skills addxp <player> <skill> <amount> OP Grant XP
/skills setlevel <player> <skill> <level> OP Set level directly
/skills removexp <player> <skill> <amount> OP Remove XP

⚙️ Requirements

  • Minecraft: 1.21.1
  • Mod Loader: Fabric
  • Fabric API: Required
  • Server-side only — clients connect with vanilla or any client mod
  • Singleplayer works — install in your local mods/ folder like any other mod

🗒️ Notes

  • Player data saved per-UUID in the world folder — survives restarts and map reloads
  • Stats reapplied automatically on login
  • No config files — everything works out of the box
  • Compatible with other server-side mods

PeakSkills

A server-side RPG progression system for Fabric 1.21.1 — no client mod required.

Level up 16 skills through normal gameplay, unlock permanent stat bonuses, complete collections, and raise pets — all without touching your clients.


⚔️ Skills

Gain XP in 16 skills just by playing:

Skill How to level
Mining Break ores and stone
Woodcutting Chop logs
Excavating Shovel dirt, sand, gravel
Farming Harvest mature crops
Fishing Catch fish
Slaying Kill mobs
Ranged Deal ranged damage
Defense Take damage while wearing armor
Enchanting Enchant items
Alchemy Brew potions
Smithing Upgrade gear at the smithing table
Cooking Smelt food
Crafting Craft items
Agility Jump, sprint, take fall damage
Taming Passive XP from having an active pet
Trading Trade with villagers

Each skill levels from 1 to 99, granting permanent stat bonuses every level. Milestone rewards drop at Lv.25, 50, 75, and 99 — ranging from useful tools early on to legendary items like the Elytra, Trident, and Nether Star at max level.


📊 Stats

Six stats grow permanently as you level skills:

  • Health — increases your max HP
  • Strength — increases melee damage
  • 🛡 Defense — reduces incoming damage
  • 🔩 Toughness — reduces armor penetration
  • 🍀 Luck — improves loot and fishing drops
  • Swiftness — increases movement speed

Hearts always display as 2 rows regardless of how much HP you have. Your real effective HP is shown in the action bar.


📦 Collections

Break blocks and collect mob drops to fill out your collections. Each resource has 9 tiers with increasing thresholds. Rewards are weighted toward permanent stat bonuses, with item rewards at mid and late tiers — calibrated to how hard the collection actually is:

  • Common resources (cobblestone, dirt): Golden Apples at tier 9
  • Rare resources (ancient debris, wither skeleton, nautilus shell): Nether Star at tier 9

🐾 Pets

Raise pets that provide passive bonuses — XP multipliers, stat boosts, and more. Feed your active pet XP from any skill activity, level it up, and unlock stronger abilities. Pets come in multiple rarities.


💬 Commands

Command Description
/skills View your skill levels
/profile View full stat breakdown
/collections View collection progress
/pets Manage your pets
/skills addxp <player> <skill> <amount> OP: grant XP
/skills setlevel <player> <skill> <level> OP: set level
/skills removexp <player> <skill> <amount> OP: remove XP

⚙️ Requirements

  • Minecraft: 1.21.1
  • Mod Loader: Fabric
  • Fabric API: Required
  • Server-side only — clients connect with vanilla or any client mod

🗒️ Notes

Player data is saved per-UUID in the world folder. All progression persists across restarts. Stats are reapplied on login.

Screenshots

Gallery

  • action_bar.png
    action_bar.png action_bar.png
  • profile_viewer.png
    profile_viewer.png profile_viewer.png
  • skills_viewer.png
    skills_viewer.png skills_viewer.png
  • pet_viewer.png
    pet_viewer.png pet_viewer.png
  • iron_golem_pet.png
    iron_golem_pet.png iron_golem_pet.png
  • collections_viewer.png
    collections_viewer.png collections_viewer.png
  • collections_levels.png
    collections_levels.png collections_levels.png
  • action_bar2.png
    action_bar2.png action_bar2.png
  • XP & Level Up Notifications
    XP & Level Up Notifications Action bar shows skill XP gains and level-up messages in real time
  • Pet Roster
    Pet Roster Collect, hatch, and manage pets with /pets. Active pets provide passive stat bonuses and XP multipliers
  • Live Stats
    Live Stats Health and defense shown in the action bar at all times. Stats grow permanently as you level up skills
  • Player Profile
    Player Profile View your full skill grid and stat breakdown with /profile
  • Collections
    Collections Track every block and mob drop across 9 tiers. Completing tiers unlocks permanent stat bonuses and item rewards
  • Pet System
    Pet System Pets reach Legendary rarity with unique abilities — this Iron Golem grants +337% Mining XP, +11 Defense, and +23 Health
  • Skills Overview
    Skills Overview All 16 skills displayed in the /skills menu
  • Collections Progress
    Collections Progress 585 total tiers across all resources. Track your overall progress and unlock stat bonuses and rewards at each tier

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works