Peony: From Field to Table
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From field to table – grow, prepare, and cook your meals step by step!
Focuses on cooking, recipes, and food-related mechanics.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
✨ Introduction
This is a kitchen mod that revolves around "planting → processing → cooking".
You can grow crops yourself, process the ingredients step by step, and ultimately create your own dishes.
From simple chopping and grinding to cooking in a wok, every step is closer to a realistic kitchen experience.
No GUI. Every cooking step is physical interaction inside the world!
🌾 Main Contents
🧱 Various Kitchen Cubes
Millstone: For grinding
Cutting Board: For processing ingredients (slicing, peeling, etc.)
Brewing Barrel/Fermentation Tankl: For making fermented stuffs
Skillet: Core cooking equipment
Gas Stove & Gas Canister: Provides a stable heat source
Campfire Heat Source: An early alternative
🌱 Crop System
Added several new crops, including:
Barley
Peanuts
Tomatoes
Rice
Coriander
Garlic
Getting raw materials by planting and harvesting!
🔪 Ingredient Processing
Peeler Shredder
Multiple processing methods (peeling, slicing, etc.).
To making ingredient processing more meticulous and authentic!
🍲 Cooking System
Use a skillet to cook a variety of dishes, currently including:
5 different dishes
Experience a progressively more advanced cooking process by combining different ingredients.
🔥 Heat Source Mechanism
Gas System (Advanced)
Campfire (Basic)
Different stages offer different cooking speeds.
📌 Current Version Notes (v1.0.0-beta)
This is the first public release of the mod, and the basic gameplay loop has been implemented.
Future Planned Updates:
- More dishes
- A more comprehensive crop system
- Achievements System (realizing)
- Gameplay optimizations and balance adjustments
❤️ Author's Note
I highly recommend pairing it with REI (Roughly Enough Items) and Jade as accompaniments, otherwise cooking will become very complicated!
This mod was developed from 0 and is still under continuous improvement.
Feedback, suggestions, and questions are welcome; let's make it even better together!
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