Mod

Pet Cemetery

Quick rating

Pet Cemetery

No reviews yet

Allows for the respawn of your fallen pets as undead versions!

Magic
Alchemy & Potions
Pets & Tameables
Zombies
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Abnormals License
Latest Version
Pet Cemetery 1.21.1 - 3.0.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Blueprint Website Discord X Patreon

📖 About:

When one of your beloved pets die, they will drop a Pet Collar. Pet Collars can be dropped by Wolves, Cats, and Parrots. They do not burn in lava. Pet Collars display information about the pet in the description and are colored the same color as the pet's original collar.

To respawn your pet, you must take the Pet Collar to a charged Respawn Anchor. Right-clicking the Respawn Anchor with the collar will consume the collar and respawn your fallen pet as a Zombie version.

Zombie pets have decreased movement speed, decreased damage, and increased health compared to their living counterparts. Like Zombie Villagers, Zombie pets can be cured using a Weakness potion and a Golden Apple. If your Zombie pet dies, it will also drop a collar and can be respawned.

Attempting to respawn a Zombie pet at a Respawn Anchor will respawn the pet as a Skeleton pet. Skeleton pets have decreased health, but increased damage and movement speed. Be careful - if a Skeleton pet dies, it does not drop a collar. Skeleton pets can also not be cured or turned back into their original form in any way.

blueprint.png abnormals_delight.png allurement.png atmospheric.png autumnity.png berry_good.png boatload.png buzzier_bees.png caverns_and_chasms.png clayworks.png endergetic.png environmental.png gallery.png incubation.png neapolitan.png personality.png pet_cemetery.png savage_and_ravage.png upgrade_aquatic.png woodworks.png

Blueprint Website Discord X Patreon

📖 About:

When one of your beloved pets die, they will drop a Pet Collar. Pet Collars can be dropped by Wolves, Cats, and Parrots. They do not burn in lava. Pet Collars display information about the pet in the description and are colored the same color as the pet's original collar.

To respawn your pet, you must take the Pet Collar to a charged Respawn Anchor. Right-clicking the Respawn Anchor with the collar will consume the collar and respawn your fallen pet as a Zombie version.

Zombie pets have decreased movement speed, decreased damage, and increased health compared to their living counterparts. Like Zombie Villagers, Zombie pets can be cured using a Weakness potion and a Golden Apple. If your Zombie pet dies, it will also drop a collar and can be respawned.

Attempting to respawn a Zombie pet at a Respawn Anchor will respawn the pet as a Skeleton pet. Skeleton pets have decreased health, but increased damage and movement speed. Be careful - if a Skeleton pet dies, it does not drop a collar. Skeleton pets can also not be cured or turned back into their original form in any way.

blueprint.png abnormals_delight.png allurement.png atmospheric.png autumnity.png berry_good.png boatload.png buzzier_bees.png caverns_and_chasms.png clayworks.png endergetic.png environmental.png gallery.png incubation.png neapolitan.png personality.png pet_cemetery.png savage_and_ravage.png upgrade_aquatic.png woodworks.png

Screenshots

Gallery

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
2
In stacks

By the numbers

Statistics

9.3m
Total Downloads
CurseForge
8.4m
Modrinth
~960,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync