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peterwolf's Splinecart

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peterwolf's Splinecart

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Fork of Splinecart with some my new adds

Mod Loaders
Minecraft
26.3 26.2

About

Description

Splinecart

Splinecart adds smooth, realistically curved railway tracks (composite curves / splines) to Minecraft. Minecarts travel on them without jerking, with full banking and speed physics.


Main elements and mechanics

1. Track Ties

  • Wooden (Wood Track Ties), Steel (Steel Track Ties), and Classic:
    • Can be placed on blocks and in mid-air.
    • Automatic alignment to look direction: floor (down), wall (forward), ceiling (up).
    • Empty-hand click rotates the tie.
    • Regular ties act as detector rails (emit Redstone signal 15 while a minecart passes).
    • Steel ties generate a third powered rail plus support pillars; wooden ties create wooden beams and posts.

2. Connecting tracks and variants

  • The Track item joins two ties into a smooth path.
  • Regular Track: standard smooth riding and corner smoothing.
  • Chain Drive Track: pulls the minecart at constant speed uphill (ideal for roller coasters).
  • Magnetic Track: when powered by Redstone it accelerates sharply; when unpowered it brakes the minecart to a stop even on steep slopes.
  • Seamless transition with vanilla tracks: a minecart smoothly enters from splines onto regular rails and vice versa without losing momentum or camera rotation.

switch

3. Turnouts / Switches

  • Two tracks can leave or enter a single tie at the same time.
  • The tie automatically becomes a Redstone-controlled switch:
    • State 0 (no signal): minecart follows the main track (1st exit).
    • State > 0 (Redstone powered): minecart immediately turns onto the alternate track (2nd exit).
    • Detector-rail function is disabled on a switch — lever/dust state changes take effect instantly, even with a whole train of minecarts following one another.

Splinecart 0.5.5+26.3 — recipes and commands

Fabric, Minecraft 26.3. Every placeable or usable item has a shaped recipe. No item is missing a crafting recipe.

Recipes

All recipes live in src/main/resources/data/splinecart/recipe/. Each yields 4 or 8 items. Category: redstone.

Wood Track Ties (splinecart:wood_track_ties) — 8

File: wood_track_ties.json. Ties and wooden supports.

B B
BAB
B B
  • A — stick (minecraft:stick)
  • B — any wooden slab (#minecraft:wooden_slabs)

Track Ties (splinecart:track_ties) — 8

File: track_ties.json. Same layout as Wood Track Ties.

B B
BAB
B B
  • A — stick
  • B — any wooden slab

Steel Track Ties (splinecart:steel_track_ties) — 8

File: steel_track_ties.json. Couplers, third rail, and steel pillars.

B B
BAB
B B
  • A — stick
  • B — iron ingot (minecraft:iron_ingot)

Track (splinecart:track) — 4

File: track.json. Joins two ties. Default track with friction.

B
A
B
  • A — rail (minecraft:rail)
  • B — iron block (minecraft:iron_block)

Chain Drive Track (splinecart:chain_drive_track) — 4

File: chain_drive_track.json. Pulls carts.

 B
CAC
 B
  • A — activator rail (minecraft:activator_rail)
  • B — iron block
  • C — iron chain (minecraft:iron_chain)

Magnetic Track (splinecart:magnetic_track) — 4

File: magnetic_track.json. Powered redstone accelerates. Unpowered magnetic track brakes and stops the cart.

 B
CAC
 B
  • A — powered rail (minecraft:powered_rail)
  • B — iron block
  • C — copper block (minecraft:copper_block)

Recipe book

Unlock advancements live in data/splinecart/advancement/recipes/redstone/.

Item Unlocks when the player has
Track Ties a stick and a wooden slab
Wood Track Ties a stick and a wooden slab
Steel Track Ties a stick and an iron ingot
Track a rail and an iron block
Chain Drive Track an activator rail, an iron block, and an iron chain
Magnetic Track a powered rail, an iron block, and a copper block

Commands

Every command starts with /splinecart. Registration: SplinecartCommands.

connect and build require gamemaster permission (level 2). supports, banking, and smoothing are player preferences. The console cannot set them.

connect and build take a track type and the player's support, banking, and smoothing preferences.

Track type (track): default (also track, normal), chain_drive (also chain), magnetic (also magnet).

/splinecart supports

Prints the player's support mode.

/splinecart supports <mode>

Sets the mode. Suggestions: none, wood, metal, steel, auto.

Mode Aliases Effect
none bez, bez_supportow, no_supports Places no supports
wood wooden, drewniane, drewno Wooden fences
metal metalowe, iron, zelazo Iron bars
steel stal, slup, pillar, steel_pillar, slup_stalowy, metal_pillar Steel pillars and a third rail
auto — Material from the segment geometry and nearby blocks

When a column would pass through a track below, it steps two blocks sideways. The same step happens when the track being built is upside down.

/splinecart banking

Prints whether new segments bank in curves. Player only.

/splinecart banking on|off|toggle

Enables, disables, or toggles banking.

/splinecart smoothing

Prints whether new ties smooth their facing toward the track tangents. Player only.

/splinecart smoothing on|off|toggle

Enables, disables, or toggles smoothing.

In-game shortcut: sneak and right-click air with a track or ties item. Sneak and right-click a tie toggles that one tie. An empty right-click on a connected tie also toggles smoothing.

/splinecart connect <track> <from> <to>

Joins two existing ties with one segment. Both positions must be loaded. Does not consume an item.

Example:

/splinecart connect default 0 64 0 16 70 8

/splinecart build line <track> <from> <to> [segments]

Places ties in a line from from to to and joins them with the chosen track. segments is the segment count, from 1 to 128. If omitted, the count is the block distance, clamped to 1–128.

Ties are wooden unless the support mode is steel. Then the command places steel ties.

Example:

/splinecart build line magnetic 0 64 0 40 64 0 8

/splinecart build path <track> <start> [waypoint1] ... [waypoint16]

Places a chain through the points. At least two positions are required. At most 16 waypoints plus the start, so 17 positions. Every point must be loaded.

Example:

/splinecart build path chain_drive 0 64 0 10 66 4 20 64 12

Splinecart

Splinecart adds smooth, realistically curved railway tracks (composite curves / splines) to Minecraft. Minecarts travel on them without jerking, with full banking and speed physics.


Main elements and mechanics

1. Track Ties

  • Wooden (Wood Track Ties), Steel (Steel Track Ties), and Classic:
    • Can be placed on blocks and in mid-air.
    • Automatic alignment to look direction: floor (down), wall (forward), ceiling (up).
    • Empty-hand click rotates the tie.
    • Regular ties act as detector rails (emit Redstone signal 15 while a minecart passes).
    • Steel ties generate a third powered rail plus support pillars; wooden ties create wooden beams and posts.

2. Connecting tracks and variants

  • The Track item joins two ties into a smooth path.
  • Regular Track: standard smooth riding and corner smoothing.
  • Chain Drive Track: pulls the minecart at constant speed uphill (ideal for roller coasters).
  • Magnetic Track: when powered by Redstone it accelerates sharply; when unpowered it brakes the minecart to a stop even on steep slopes.
  • Seamless transition with vanilla tracks: a minecart smoothly enters from splines onto regular rails and vice versa without losing momentum or camera rotation.

switch

3. Turnouts / Switches

  • Two tracks can leave or enter a single tie at the same time.
  • The tie automatically becomes a Redstone-controlled switch:
    • State 0 (no signal): minecart follows the main track (1st exit).
    • State > 0 (Redstone powered): minecart immediately turns onto the alternate track (2nd exit).
    • Detector-rail function is disabled on a switch — lever/dust state changes take effect instantly, even with a whole train of minecarts following one another.

Commands (/splinecart)

Command Effect
/splinecart banking <on | off | toggle> Enables/disables track and minecart banking on curves.
/splinecart supports <none | wood | metal | steel | auto> Sets the style of supports and pillars built under new tracks.
/splinecart build line <x1 y1 z1> <x2 y2 z2> [type] [supports] [banking] Automatically places and connects a straight track segment between coordinates.
/splinecart build path <pos1> <pos2> ... [type] [supports] [banking] Builds a continuous multi-point route through the given coordinates.
/splinecart connect <x1 y1 z1> <x2 y2 z2> [type] [supports] [banking] Connects two existing ties with the specified track type.

(Available types in commands: default, chain_drive, magnetic)

track supports

All four player-obtainable items have shaped crafting recipes in Survival. The Track Follower is a hidden entity spawned by tracks and is not crafted.


Track Ties Description: Interact to rotate when placed.

Unlocks when you pick up a Stick or any Wooden Slab.

Crafting (makes 8): [Wooden Slab] [Wooden Slab] [Wooden Slab] [Stick] [Wooden Slab] [Wooden Slab] [Wooden Slab]

Any wooden slab works in every slot marked Wooden Slab.


rollercoster

Track Description: Links two Track Ties blocks together.

Unlocks when you pick up a Rail or Iron Block.

Crafting (makes 4): [Iron Block] [Rail] [Iron Block]


Chain Drive Track Description: Track variant that pulls minecarts.

Unlocks when you pick up an Activator Rail, Chain, or Iron Block.

Crafting (makes 4): [Iron Block] [Chain] [Activator Rail] [Chain] [Iron Block]


Magnetic Track Description: Track variant that accelerates or slows minecarts.

Unlocks when you pick up a Powered Rail, Iron Block, or Copper Block.

Crafting (makes 4): [Iron Block] [Copper Block] [Powered Rail] [Copper Block] [Iron Block]

The magnetic track's strength follows the redstone signal powering its Track Ties block.