Peterwolf's_Zip-line

Quick rating

Peterwolf's_Zip-line

No reviews yet

Add infinty zip-line. build 2 baseses. Speed depends on the difference in height and distance between the upper and lower bases

Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
1.0.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Peter Wolf's Zip-line


Peter Wolf's Zip-line adds a fast and practical zip-line transport system to Minecraft. Build two zip-line stations and connect them into a working downhill route. The higher station automatically becomes the starting point, while the lower station becomes the destination.

After placing the first station, the mod shows a height indicator that compares the station level with your current position. This helps you plan the route and clearly see whether you are building higher or lower. The zip-line speed depends on the height difference between the two stations. The bigger the drop, the faster the ride. There is no artificial distance limit, so you can build short local lines, long mountain routes, deep cave descents, or huge transport systems across your world.


Features

  • Build two zip-line stations
  • Higher station becomes the start
  • Lower station becomes the end
  • Height indicator after placing the first station
  • Clear information if you are above or below the first station
  • Speed based on height difference
  • No artificial distance limit
  • Useful for mountains, caves, bases, towers, and long-distance travel 


How it works

Place the first zip-line station to start planning your route. While building the second station, the mod shows how many blocks you are above or below the first station. This makes it easy to create a proper downhill line. Once both stations are placed, the mod automatically detects the start and end points. Use the higher station to ride the zip-line down to the lower station. 


Perfect for

  • Mountain bases
  • Cliffside villages
  • Cave entrances
  • Mineshaft travel
  • Survival transport
  • Adventure maps
  • Large builds
  • Fast downhill movement
 Peter Wolf's Zip-line turns height difference into movement and gives players a simple, fun, and flexible way to travel through the world.

Recipe:

I C I W R W S S S

I = iron ingot C = chain W = string R = redstone S = smooth stone

Screenshots

Gallery

  • zipline ride
    zipline ride rideing down the zip
  • zipline
    zipline uper base view
  • peterwolf zipline
    peterwolf zipline lower base view

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works