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Petrichor: Rain & Storms
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Realistic rain and storms: rain types, puddles, runoff and drips, branching lightning with delayed thunder.
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Petrichor: Rain & Storms
Realistic rain and storms - rain that builds up and eases off, puddles, runoff and drips, a soundscape placed in the world and branching lightning with delayed thunder.

📦 Requires NeoForge 1.21.1 · works on the client alone, on the server too so every player sees the same weather
✨ Features
- 🌧️ Rain that changes - drizzle, rain, downpour and thunderstorm, swelling and dying down over a minute, slanted by a slowly turning wind; sun showers with rainbows.
- 🌫️ Rainy air - haze that settles in valleys and fades ridges in layers, drifting showers, a cloud deck with rain shafts on the horizon; rain never passes through walls.
- 💧 Water on the ground - puddles in hollows that reflect the world and ripple with rings, wet shining ground, water running off edges and dripping from roofs, cliffs and leaves after the rain.
- 🔥 Splashes everywhere - rings on water, spray from leaves and mobs, drops hissing into steam on lava, magma and campfires.
- 🔊 A soundscape in the world - rain heard from where it falls, every surface with its own recordings, roofs that drum by material, rain muffled behind walls and quiet under water.
- ⚡ Lightning and thunder - branching bolts with return strokes, flashes in the clouds, thunder arriving after the flash at the speed of sound.
- 🎬 Cinematic storm - the view darkens for a moment before a strike, a close bolt overexposes the eyes and leaves an afterimage, drops freeze in the flash like in a strobe.
🤝 Compatibility
✅ Iris (shader packs) - rain is drawn through the pack's weather program, puddles become the pack's water.
✅ Oculus (shader packs on Forge) - the same as with Iris.
✅ Sodium - works.
✅ Particle Rain (optional) - Petrichor draws the rain, Particle Rain the snow, sand and fog, all in the same wind.
✅ Serene Seasons (optional) - sun showers in spring, storms in summer, long rain in autumn, wet and dry tropical seasons.
✅ Sound Physics Remastered (optional) - the mod's own muffling steps aside for Sound Physics.
⚙️ Configuration
Mods > Petrichor: Rain & Storms > Config: every effect on its own switch, quality presets for weaker computers. In snowy and dry biomes the mod steps aside.
📸 Screenshots

Rain water dripping into a cave through an opening
💛 Credits
Made by Pocky · source code · sounds: CC0 field recordings from Freesound, authors listed in the README.
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💡 Light
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Neon Glowsticks - throwable glowsticks that bounce, roll and light up the dark
🎨 Graphics & performance
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Pocky Shaders - a cosy, natural shader pack that sets itself up
⚔️ Gear & gameplay
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Rancher's Vacpack - a Slime Rancher vacuum gun for items and small mobs
🛠️ Server tools
Inventory Backups - inventory and ender chest backups with one-click restore for admins
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