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Description
INTRODUCTION
PFG adds Multi Frame Generation to Minecraft using Motion Vectors (Like DLSS or FSR). Initial estimates were around 100 FPS. 2X = approx. 170 4X = approx. 380 6X = approx. 500 The F3 display doesn't count the frame rate so it's raccomanded to download a compatible FPS counter
This mod is designed to be paired (although entirely optional) with mods like Oculus or Embeddium and be fully compatible with Shaders packages.
For the 2.0 version
This mod adds FSR1 up-scaling alongside frame generation
Frame generation works by extrapolating data from the depth buffer, color buffer, and G-buffers—specifically motion vectors—to reconstruct an interpolated image that is then displayed on screen.
The mod is still in development. you may encounter graphic artifacts.
if you are using shaders, reload them everytime you change FSR1 resolution.
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SETTINGS
To open the FG menù you have to press f6.
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IMPORTANT!!!
I want to be as transparent as possible. Following recent events in the modding and AI communities, I admit that I used AI to help create the GUI and a couple of functions.
Indeed, I am not obliged to ask for donations, nor do I really have the right to do so.
That said, I hope you enjoy the mod.
Pitsail
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