PhantomRain's worldgen lib

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PhantomRain's worldgen lib

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A Library that offering fixed-location structure generation, simple structure registration, dimension presets, dimension reset, and more.

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PhantomRain's-worldgen-lib-1.2.0.jar
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Description

PhantomRain's worldgen lib provides enhanced extension tools for Minecraft world generation, simplifying structure generation and dimension management workflows in datapacks and mod development.

🛠️ Core Features

Fixed-location structure generation
Allows generating structures at specific fixed coordinates. The generation height (Y-axis) is determined by the corresponding structure file.

Single NBT simple structure registration
Addresses the complexity of vanilla jigsaw structures and the difficulty of fine-tuning Y-axis positions. Supports fixed height generation (with random integer support) and heightmap scanning with Y-axis offsets for terrain adaptation (e.g., buried structures).

Dimension presets
Provides a generator to quickly build void dimensions. Supports saving specific chunk data as preset structures, automatically extracting and applying these presets when creating new saves.

Real-time dimension resetting
Allows dynamic resetting of specific dimensions during server runtime. Supports scheduled auto-resets, auto-resetting when dimensions are empty, pre-reset warnings, forced player eviction, and triggering via in-game commands or KubeJS.

For detailed feature usage, please refer to the GitHub repository.

🚧 Planned Features

  • Seed-variable dimension resets
  • Dimension clone creation

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