Phasometer VS Fix

Quick rating

Phasometer VS Fix

No reviews yet

Fixes the Wither Storm Mod Phasometer not detecting the Wither Storm when Valkyrien Skies is installed.

Bug Fixes
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
phasometerfix-1.20.1-1.0.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This project was purely vibe coded using Claude. Please don't ask me for any technical details for this mod.

My understanding: When you use the phasometer, wither storm mod checks if you are looking at the wither or not. If yes: put the information of the wither into phasometer nbt data (like: {Phase: 3}), if no: then delete it. All of this happens serverside. Then the client takes that information from the phasometer and puts it on screen. What the valkyrien skies mod does is that it modifyes some server side things and breaks it.

Description from Claude:

Root cause: Valkyrien Skies hooks into Level.getEntities() and transforms the search bounding box into ship-space coordinates. The Phasometer uses ProjectileUtil.getEntityHitResult() internally, which calls Level.getEntities() — so its entity search always returns empty regardless of how close the Wither Storm is.

Fix: Replaces the entity search with ServerLevel.getAllEntities(), which iterates the entity storage directly and is not intercepted by Valkyrien Skies.

This project was purely vibe coded using Claude. Please don't ask me for any technical details for this mod.

My understanding: When you use the phasometer, wither storm mod checks if you are looking at the wither or not. If yes: put the information of the wither into phasometer nbt data (like: {Phase: 3}), if no: then delete it. All of this happens serverside. Then the client takes that information from the phasometer and puts it on screen. What the valkyrien skies mod does is that it modifyes some server side things and breaks it.

Description from Claude:

Root cause: Valkyrien Skies hooks into Level.getEntities() and transforms the search bounding box into ship-space coordinates. The Phasometer uses ProjectileUtil.getEntityHitResult() internally, which calls Level.getEntities() — so its entity search always returns empty regardless of how close the Wither Storm is.

Fix: Replaces the entity search with ServerLevel.getAllEntities(), which iterates the entity storage directly and is not intercepted by Valkyrien Skies.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works