Pikup

Quick rating

Pikup

No reviews yet

See exactly what you picked up. Every item you grab shows up in the screen corner of your choice, named in its rarity colour with the amount you got, and the slot it landed in gets a badge so you can find it. Everything is configurable.

Tech
QoL & Tweaks
Performance & Optimization
Mod Loaders
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Pikup-1.0.1-26.2
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Pikup

Stop opening your inventory to find out what you just walked over.

Pikup puts every item you pick up in the corner of your screen — the item's icon, how many you got, and its name coloured by its rarity. Then it drops a small badge on the exact slot the item landed in, so you can go straight to it instead of hunting through four rows of loot.

Built for people who mine, fight and loot fast enough that the chat log isn't good enough.


What you actually see

Pick something up and a line slides into the corner:

+5 Diamond white — Common
+1 Diamond Sword yellow — Uncommon
+3 Golden Apple aqua — Rare
+2 Enchanted Golden Apple light purple — Epic

Same four colours Minecraft uses in tooltips, so the rare drop is obvious at a glance. Pick up seventeen cobblestone in a row and you get one tidy +17 Cobblestone line, not seventeen of them.

At the same time, the slot that received the item gets a gold badge in its corner. It sits there for 30 seconds, pulses gently so it catches your eye, then fades out. You'll see it on your hotbar and inside any inventory or chest screen.


Features

Notifications

  • Item iconcount and name on one line
  • Rarity colouring — white / yellow / aqua / light purple — or one flat colour of your choosing
  • 8 anchor positions: four corners, top and bottom centre, and left/right middle
  • Repeated pickups of the same item merge into one line and add up
  • Slide-in animation and a smooth fade out
  • Optional background box behind each line
  • Count layout: +3 DiamondDiamond x3, or just the name

Fonts

  • Draw pickup lines in any TrueType font installed on your computer
  • Searchable dropdown listing fonts by their real namesArial Bold, not arialbd.ttf
  • Reads your Windows Fonts folder, or drop .ttf files into pikup-fonts to skip installing them
  • Sizesmoothing and nudge controls to line it up with the rest of your HUD
  • Install a font while the game is running, it's in the list next time you open the settings
  • Characters the font is missing fall back to Minecraft's font, so item names never turn into boxes
  • Switching is instant, no resource reload, no restart

Slot markers

  • A badge on the exact slot your new item went into
  • Works on the hotbar, the offhand slot, and inside every container screen
  • 5 shapes: Star, Dot, Ring, Exclamation, Arrow
  • Any of the four slot corners, any colour, or coloured by the item's rarity
  • Dark outline so it stays readable on bright items
  • Clears itself when you hover the slot or start using the stack

Fully configurable

Every number above is a slider. Open Mod Menu → Pikup and you get five tabs:

Tab What's in it
General Master toggle, what to notify about, display time, fade time, max lines, merging, hide while chatting / with F3
Position & Size Screen corner, X/Y offset, scale (25 %–400 %), line spacing, newest-first ordering
Appearance Rarity colouring, custom colours, text shadow, item icon, count layout, background box, slide animation
Slot Marker Enable, duration (1–600 s), shape, slot corner, size, colour, outline, pulse, fade, hotbar / inventory toggles, clear rules, fine positioning
Filters Blacklist or whitelist by item id, minimum stack size

Prefer editing files? It's all plain JSON in config/pikup.json.


Optional extras

Off by default, because most people don't want them — but they're one click away:

  • Show items leaving your inventory — a -3 line when you drop, use up or store something
  • Show experience orbs — a line when you collect XP

Requirements

Cloth Config required
Mod Menu optional — needed to open the settings screen in game

Compatibility

Pikup is client-side only. It changes nothing about the game world, so:

  • It works on any server, including vanilla ones — nothing to install server-side
  • It's allowed on servers that permit cosmetic client mods
  • It won't affect your world, your saves, or anyone else's game
Version What you get
1.21.9 – 26.2  Everything, no compromises. Recommended
1.21.6 – 1.21.8  All features; the slot badge uses fallback to draw above the item
1.20.5 – 1.21.5  All features; notifications draw through Minecraft's older HUD hook
1.20 – 1.20.4  Custom fonts use the older rasteriser, so fewer fonts are listed
1.19 – 1.19.4  Notifications and slot badges; older render path

Why it doesn't spam you

A lot of pickup mods just watch your inventory for changes, which means they fire every time you craft something, pull items out of a chest, or a hopper feeds you.

Pikup reads the actual item pickup packet — the same signal that plays the pickup sound, so a line only appears for things you genuinely picked up off the ground. The inventory is still checked once a tick, but only to work out which slot the pickup landed in, so the badges never end up on stacks you moved yourself.


Installation

  1. Install Fabric APICloth Config, and Pikup to your Instance
  2. Add Mod Menu if you want the in game settings screen
  3. Launch, and pick something up!

Screenshots

Gallery

  • 3.png
    3.png 3.png
  • 1.png
    1.png 1.png
  • image.png
    image.png image.png
  • 2.png
    2.png 2.png

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works