Pipe Climber
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Turn any pipe or cable from other tech mods into climbable ladders! Includes a handy toggle hotkey.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Pipe Climber
Have you ever built a massive, multi-level factory and wished you could just climb up your fluid pipes or energy cables to reach the top floor? Now you can!
This mod adds a simple but highly effective Quality of Life feature: it makes pipes and cables from almost any tech mod climbable, exactly like vanilla ladders.
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Features
- Universal Compatibility: You don't need to configure anything. The mod uses an advanced heuristic scanner and standard tags (
c:cables,c:pipes) to automatically detect pipes from your favorite tech mods. It works seamlessly with Modern Industrialization, Applied Energistics 2, Refined Storage, Tech Reborn, and many more! - Toggle Hotkey: Don't want to accidentally climb a pipe while doing machine maintenance? Simply press the
Gkey (configurable in controls) to instantly toggle the climbing ability on or off. A handy action-bar message will keep you informed. - Flawless Multiplayer Sync: Built with modern networking architecture, your climbing state is perfectly synchronized with the server. Say goodbye to rubberbanding, glitching, or screen shaking on dedicated servers!
- Data-Driven for Modpack Makers: Want to add a custom block or unsupported pipe? Just add it to the
c:cablestag or the mod's specific tags via a simple datapack.
How it works
Just walk up to any block that acts as a pipe, cable, or duct, look up, and move forward. If you want to disable it, press the toggle hotkey.
Modpack Usage
You are completely free to include this mod in any Modrinth or CurseForge modpack!
Bugs or Improvements
If you find a bug or come up with any ideas, feel free to leave suggestions for improvement, or submit an issue directly on GitHub.
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