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Pixelmon Ranger Gigaremos
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A mod adding Gigaremos to Pixelmon Reforged. Also adds custom field moves, NPCs, equipment, and an economic system.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures of no particular theme, or meant as background decoration.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
Adds extra features or content to an existing mod.
Includes systems for trading and managing economies.
Inspired by or including content related to the Pokemon franchise.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
For MC 1.21.1, NeoForge
Having a passion for the Ranger series of games, I've created a side mod for the Pixelmon Reforged mod.
This mod adds Gigaremo units to the game, a custom Flood Move Skill, multiple new NPC Presets, multiple new armours, and an entire new economic system for your reputation with the Rangers.
When activated, Gigaremo units run a silent command that detects any Pixelmon entering within a 24 block radius, and sets them to have maximum aggression. This means that any Pixelmon that have been in range of a Gigaremo's effect will actively hunt down survival mode players to engage in combat. Config settings are also available to change the effect range to as small as 10 blocks, or as large as 60, and Pixelmon can also be set to emit particles when affected (off by default)
Gigaremo units come in four different colours, and can all be crafted with their corresponding Concrete and Elemental Evolution Stone.
When placed by players, the Gigaremo will be in an inactive state. Gigaremo can be activated by using Black Tumblestone on them, and when activated will feature an animated model.
Before they are activated, Gigaremo can be broken with a pickaxe to drop themselves. However, once activated, Gigaremo will no longer drop themselves and will instead drop a Broken Gigaremo when broken with a pickaxe. Additionally, Activated Gigaremo take a long time to break with a pickaxe, as the intention is that they be broken by Move Skills (which break them instantly).
Blue Gigaremo can be broken using the Lightning Bolt Move Skill.
Green Gigaremo can be broken by the Ignite Move Skill.
Yellow Gigaremo can be broken by the Rock Smash Move Skill.
Red Gigaremo can be broken by the Flood Move Skill, introduced in this mod.
The Flood Move Skill is usable by any Pixelmon knowing any appropriate water attack (hydro pump, water gun, water sport, etc). This move creates a water source block at the target location, and can waterlog blocks and fill cauldrons. In the Nether, this move skill produces unique results.
Players will gain (or lose!) reputation with the Ranger Union based on actions interacting with this mod, tracked through Ranger Points. Activating Gigaremo hurts a players reputation, while destroying them, fighting DimSun members, and calming enraged Pixelmon will help their reputation. The Ranger Union has quartermaster NPC's that will supply players with items based on their reputation - players with better reputations will have access to more items, while players with particularly bad reputations will be seen as criminals themselves.
Players can trade Ranger Points for new custom armours, the best of which even have special inherent effects.
NPCs spawn in relevant structures - Rangers will spawn in Ranger Stations found in Plains Villages, while villain teams have their own structures in the wilderness (needs to be enabled in config).
This mod requires the Pixelmon Reforged mod for full functionality, however if you do not have Pixelmon this mod will still load (although commands, NPCs, some structure elements, block state changes, and the custom Move Skill will not work).
Known Issues
Destruction of Gigaremo through methods other than Move Skills award points to the nearest player, not necessarily the player who caused the destruction.
The icon for the Flood move skill is a placeholder.
NPC battle teams and rewards aren't necessarily properly balanced.
All container loot tables are placeholders.
The new plains village road piece doesn't convert to oak planks in water.
I know the models are a little ugly, I am focusing on functionality.
Future Plans
More World Gen!
For MC 1.21.1, NeoForge
Having a passion for the Ranger series of games, I've created a side mod for the Pixelmon Reforged mod.
This mod adds Gigaremo units to the game, a custom Flood Move Skill, multiple new NPC Presets, multiple new armours, and an entire new economic system for your reputation with the Rangers.
When activated, Gigaremo units run a silent command that detects any Pixelmon entering within a 24 block radius, and sets them to have maximum aggression. This means that any Pixelmon that have been in range of a Gigaremo's effect will actively hunt down survival mode players to engage in combat. Config settings are also available to change the effect range to as small as 10 blocks, or as large as 60, and Pixelmon can also be set to emit particles when affected (off by default)
Gigaremo units come in four different colours, and can all be crafted with their corresponding Concrete and Elemental Evolution Stone.
When placed by players, the Gigaremo will be in an inactive state. Gigaremo can be activated by using Black Tumblestone on them, and when activated will feature an animated model.
Before they are activated, Gigaremo can be broken with a pickaxe to drop themselves. However, once activated, Gigaremo will no longer drop themselves and will instead drop a Broken Gigaremo when broken with a pickaxe. Additionally, Activated Gigaremo take a long time to break with a pickaxe, as the intention is that they be broken by Move Skills (which break them instantly).
- Blue Gigaremo can be broken using the Lightning Bolt Move Skill.
- Green Gigaremo can be broken by the Ignite Move Skill.
- Yellow Gigaremo can be broken by the Rock Smash Move Skill.
- Red Gigaremo can be broken by the Flood Move Skill, introduced in this mod.
The Flood Move Skill is usable by any Pixelmon knowing any appropriate water attack (hydro pump, water gun, water sport, etc). This move creates a water source block at the target location, and can waterlog blocks and fill cauldrons. In the Nether, this move skill produces unique results.
Players will gain (or lose!) reputation with the Ranger Union based on actions interacting with this mod, tracked through Ranger Points. Activating Gigaremo hurts a players reputation, while destroying them, fighting DimSun members, and calming enraged Pixelmon will help their reputation. The Ranger Union has quartermaster NPC's that will supply players with items based on their reputation - players with better reputations will have access to more items, while players with particularly bad reputations will be seen as criminals themselves.
Players can trade Ranger Points for new custom armours, the best of which even have special inherent effects.
NPCs spawn in relevant structures - Rangers will spawn in Ranger Stations found in Plains Villages, while villain teams have their own structures in the wilderness (needs to be enabled in config).
This mod requires the Pixelmon Reforged mod for full functionality, however if you do not have Pixelmon this mod will still load (although commands, NPCs, some structure elements, block state changes, and the custom Move Skill will not work).
Known Issues
- Destruction of Gigaremo through methods other than Move Skills award points to the nearest player, not necessarily the player who caused the destruction.
- The icon for the Flood move skill is a placeholder.
- NPC battle teams and rewards aren't necessarily properly balanced.
- All container loot tables are placeholders.
- The new plains village road piece doesn't convert to oak planks in water.
- I know the models are a little ugly, I am focusing on functionality.
Future Plans
- More World Gen!
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