Player-detector-Beta

Quick rating

Player-detector-Beta

No reviews yet

This, my first project. Allows you to send a pop-up in; Achivements, visual pop-ups, in-game messages! Currently in Beta!

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
1.0.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

📥 Installation Guide Player-Detector is built for Fabric Loader. You also need Fabric API – the mod will not function without it.

Install Fabric Loader (most third‑party launchers like Prism, MultiMC, or Modrinth can do this automatically).

Download Fabric API and Player-Detector from Modrinth / CurseForge / GitHub.

Place both .jar files into your mods folder.

Launch Minecraft. To verify correct installation, ask a friend to join your world (open to LAN) or connect to your server – you should see a pop‑up and/or chat message.

You don’t need to tweak anything unless you want to. Default settings show a toast pop‑up (top‑right corner) plus a chat message for every join and leave. To change behaviour, edit the config file or use ModMenu (if installed).

✨ Features Visual pop‑ups – Vanilla‑style toast notifications (same as advancements / recipe unlocks).

Join / leave messages – Fully customisable text, with placeholders like {player} and {server}.

Achievements on login – Grants a temporary or permanent advancement to the joining player (e.g. “Detected!”).

Toggle per player type – Show notifications for friends, ops, or everyone.

Cooldown & filtering – Prevents spam during server reloads or rapid reconnects.

All features work client‑side (single‑player) and server‑side (multiplayer). On dedicated servers, only the server needs the mod for chat messages, but visual pop‑ups require each client to also have Player-Detector installed.

✅ Requirements & Compatibility Minecraft: 1.19.2 – 1.21+ (check file page for exact version)

Mod Loader: Fabric Loader 0.14.21 or newer

Dependency: Fabric API (any recent version)

Optional: ModMenu (for in‑game configuration)

Player-Detector is designed to be compatible with the wider modding ecosystem. It does not touch rendering, world generation, or low‑level networking. You can safely use it alongside Sodium, Lithium, Iris, OptiFabric, and most content mods.

Known issues: None reported. If you encounter a bug, please open an issue on our issue tracker.

🐛 How to Report Issues Please use the issue tracker linked at the top of this page. Include:

Minecraft version, mod loader version, and Fabric API version.

A full list of other mods you have installed.

Any crash report or latest.log file (paste to a gist or attach as a text file).

Note: Visual pop‑ups may be slightly delayed on low‑end hardware or under severe server lag, but core detection remains reliable.

📊 Performance Note Player-Detector is extremely lightweight. It only runs code when a player logs in or out – typically a few microseconds per event. Even on a server with hundreds of players joining and leaving constantly, the overhead is negligible. No tick‑loop operations, no extra network traffic beyond the standard Minecraft join event.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works