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Player's Paradox
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You may now encounter another version of yourself, which would act differently depending on your karma.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Introduces new non-player characters with various roles and behaviors.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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This mod adds new entity that player can encounter along his gameplay, player echo will spawn randomly after some specific event like sleeping, or killing something. Echo can have 3 different personalities: passive, neutral, aggressive. Those are declared based on player actions during the gameplay, killing players, animals or villagers will lean balance to aggressive side, but trading with villagers, petting your dog will boost the passive personality.
Player echo will typically appear in distance watching and following player, and will try to run away if player gets too close, neutral echo can enter aggressive state if provoked and will eventually start attacking player, while passive will talk to player and give some goods.
To summon player echo use command /summonparadox (player name) (personality)
This mod DOES work in multiplayer aswell, and you can tweak some values in the mod config to make echo spawn with different probability and requirements.
This mod adds new entity that player can encounter along his gameplay, player echo will spawn randomly after some specific event like sleeping, or killing something. Echo can have 3 different personalities: passive, neutral, aggressive. Those are declared based on player actions during the gameplay, killing players, animals or villagers will lean balance to aggressive side, but trading with villagers, petting your dog will boost the passive personality.
Player echo will typically appear in distance watching and following player, and will try to run away if player gets too close, neutral echo can enter aggressive state if provoked and will eventually start attacking player, while passive will talk to player and give some goods.
To summon player echo use command
/summonparadox (player name) (personality)
This mod DOES work in multiplayer aswell, and you can tweak some values in the mod config to make echo spawn with different probability and requirements.
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