Pocket Repose
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Adds a bigger on the inside suitcase.
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes new pets and tameable creatures.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Adds the Traveler's Suitcase block to Minecraft.
Unlock and climb inside the "bigger on the inside" suitcase.
Provides a Pocket Dimension that players can utilize and share.

💼 The Traveler's Suitcase
Interact with a repaired Key to bind your dimension.
Sneak on an open suitcase to access your personal pocket dimension.
Build and utilize the area within however you see fit.

🗝️ The Keystone
Craft, repair, and rename a broken key in order to unlock a suitcase and spawn a new pocket dimension.
Share Keystone names to allow other players to enter your private dimension from their own suitcase.

🕳️ The Pocket Dimension
The pocket island is a safe space where mobs do not spawn.
Entering the suitcase will bring you to your very own pocket island, individual to your key's name.
Right-click anywhere inside a pocket dimension with a bone to change the players entry location.

🪶 Capture Creatures
Simply right-click a mob with your suitcase to capture them.
While inside the pocket dimension you can change a mobs entry location with a lead.
Right-click a mob inside your pocket dimension with a key to release them.


Traveller's Key

Traveller's Suitcase

Secret Barrel


🧩 Compatibilities
This mod is singleplayer and multiplayer friendly.
Required on client and server if using on a server.
This is a Fabric mod, requiring Fabric API.
If using Sinytra Connector (Forge), reload your world after entring a pocket dimension for the first time to avoid bugs.
📟 Commands
Set Captured Mobs Entry Point: Must be in a pocket dimension
/pocketRepose setMobEntry
Set Player Entry Point: Must be in a pocket dimension
/pocketRepose setPlayerEntry
Reset Player Entry Point: Can be anywhere
/pocketRepose resetPlayerEntry <dimensionNameHere>
List Pocket Dimensions: Must be an OP
/pocketRepose listDimensions
Capture Mob Blacklist: Must be an OP
/pocketRepose MobBlacklist add/remove/list/clear
Can Capture Hostile Mobs: Must be an OP
/pocketRepose canCaptureHostile true/false (default false)
Spawn Pocket Island: Must be an OP
/pocketRepose spawnIsland true/false (default true)
If true, the pocket island will spawn when binding a new key.
If false, when binding a new key a grass block will spawn in place of the island.
Allow Recursion: Must be an OP
/pocketRepose allowRecursion true/false (default true)
Allows suitcases to work inside other suitcases.
Suitcases with the same will not work within a dimension of the same name.
❓ Q&A
Q: How do you enter a suitcase?
A: Craft a key and suitcase, rename the key in an anvil, right click the key, close and open your world (I am working to eliminate this step in future updates), right click suitcase with the key, then finaly sneak to enter.
Q: How are the pocket dimensions handled?
A: Pocket dimensions are linked to the keys, not the suitcases. Every time a key is renamed and bound, a new dimension is created under that specific name.
Names can be shared or kept secret.
Q: What if my suitcase and key are destroyed?
A: Make a new key and rename it with the original name. Pocket dimensions cannot be lost.
🚧 Known Issues
Occasional teleport errors when attempting to leave if a player is carrying multiple suitcases with the same name as the dimension you are in.
Adds the Traveler's Suitcase block to Minecraft.
Unlock and climb inside the "bigger on the inside" suitcase.
Provides a Pocket Dimension that players can utilize and share.
💼 The Traveler's Suitcase
Interact with a repaired Key to bind your dimension.
Sneak on an open suitcase to access your personal pocket dimension.
Build and utilize the area within however you see fit.
🗝️ The Keystone
Craft, repair, and rename a broken key in order to unlock a suitcase and spawn a new pocket dimension.
Share Keystone names to allow other players to enter your private dimension from their own suitcase.
🕳️ The Pocket Dimension
The pocket island is a safe space where mobs do not spawn.
Entering the suitcase will bring you to your very own pocket island, individual to your key's name.
Right-click anywhere inside a pocket dimension with a bone to change the players entry location.
🪶 Capture Creatures
Simply right-click a mob with your suitcase to capture them.
While inside the pocket dimension you can change a mobs entry location with a lead.
Right-click a mob inside your pocket dimension with a key to release them.
Traveller's Key
Traveller's Suitcase
Secret Barrel
🧩 Compatibilities
This mod is singleplayer and multiplayer friendly.
Required on client and server if using on a server.
This is a Fabric mod, requiring Fabric API.
If using Sinytra Connector (Forge), reload your world after entring a pocket dimension for the first time to avoid bugs.
📟 Commands
Set Captured Mobs Entry Point: Must be in a pocket dimension
/pocketRepose setMobEntry
Set Player Entry Point: Must be in a pocket dimension
/pocketRepose setPlayerEntry
Reset Player Entry Point: Can be anywhere
/pocketRepose resetPlayerEntry <dimensionNameHere>
List Pocket Dimensions: Must be an OP
/pocketRepose listDimensions
Capture Mob Blacklist: Must be an OP
/pocketRepose MobBlacklist add/remove/list/clear
Can Capture Hostile Mobs: Must be an OP
/pocketRepose canCaptureHostile true/false (default false)
Spawn Pocket Island: Must be an OP
/pocketRepose spawnIsland true/false (default true)
If true, the pocket island will spawn when binding a new key.
If false, when binding a new key a grass block will spawn in place of the island.
Allow Recursion: Must be an OP
/pocketRepose allowRecursion true/false (default true)
Allows suitcases to work inside other suitcases.
Suitcases with the same will not work within a dimension of the same name.
❓ Q&A
Q: How do you enter a suitcase?
A: Craft a key and suitcase, rename the key in an anvil, right click the key, right click the suitcase with the key, then finaly sneak to enter.
Q: How are the pocket dimensions handled?
A: Pocket dimensions are linked to the keys, not the suitcases. Every time a key is renamed and bound, a new dimension is created under that specific name.
Names can be shared or kept secret.
Q: What if my suitcase and key are destroyed?
A: Make a new key and rename it with the original name. Pocket dimensions cannot be lost.
🚧 Known Issues
Occasional teleport errors when attempting to leave if a player is carrying multiple suitcases with the same name as the dimension you are in.
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