Community listing page, reviews here may not be monitored by the author.
Poisoned Sword Mod [ Added Axe for 1.18.1, 1.17.1, 1.16.5 ]
No reviews yet
This mod allows you to add potion effects to you swords. It works even with swords and potions from mods
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod allows you to add potion effects to you swords (and axe for some versions). It works even with swords (and axe for some versions) and potions from mods.
To add potion effect to you sword you should take sword in right hand and potion in left and click chosen button (default "M").
Most effects will decreese their duration by log2(duration) formula for balance. Example: Potion[ Poison (1:30) ] --> Sword [ Poison (0:06) ]. And you will have sword with potion effect with new duration.
You can remove the effect from the sword by applying a potion without effects to it.(Water, Awkard potion).
A new effect applied to the sword removes the old one. To have multiple effects on the sword, you need to craft a potion with multiple effects.
In recent versions has been added the ability to determine whether the effect of the potion on the sword will end and for how many hits, or it will be infinite. By default, the effect will disappear for 16 sword strikes.
Find poisonedsword-common.toml and change 'isAttacksInfinite' parameter to choose will th effect be infinite or not ('isAttacksInfinite' = 'true' or 'false'), if yes change 'potionedAttacksCount' parameter to choose for how many hits will the effect disappear, 16 by default.

Showcase:
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources
