Pokemon Fly Transitions

Quick rating

Pokemon Fly Transitions

No reviews yet

Adds smooth Pokémon-style Fly transitions to supported commands, Waystones, and teleport sources, with optional Cobblemon integration.

Adventure/Exploration
QoL & Tweaks
Player Transport
Mod Loaders
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Pokemon Fly Transitions 1.4
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Pokemon Fly Transitions

A lightweight cinematic teleportation mod for Minecraft, with optional Cobblemon integration.

Bring back the feeling of using Fly to travel between destinations, with smooth visual transitions instead of instant teleports.


✨ Overview

Pokemon Fly Transitions adds a cinematic Fly-inspired animation to supported teleportation systems.

When a compatible teleport is triggered, the player is lifted away through a smooth camera transition and brought back down at the destination.

Homes, warps, spawn commands, Waystones, and other supported teleport systems become part of a more immersive travel experience instead of instantly moving the player from one location to another.

The mod can be used with Cobblemon, alongside Pixelmon, or in completely standalone Minecraft setups.

When Cobblemon is installed, server owners can optionally require players to have a suitable flying Pokémon in their party. Without Cobblemon, the mod continues to work as a lightweight cinematic teleportation layer.


⭐ Features

  • Fly-inspired cinematic transitions for supported teleports.
  • Smooth camera movement during departure and arrival.
  • Command teleport support for common home, warp, spawn, and travel commands.
  • Cross-dimension animations for explicitly supported teleport sources.
  • Optional Cobblemon flying Pokémon requirement.
  • Optional fainted Pokémon restriction for stricter server rules.
  • Configurable camera distance, height, and angle.
  • Separate client and server configuration files.
  • Organized in-game configuration sections for gameplay integrations and diagnostics.
  • Automatic migration from previous configuration files.
  • Multiplayer-friendly and lightweight design.

🧩 Compatibility

Pokemon Fly Transitions supports Minecraft 1.21.1 on:

  • Fabric
  • NeoForge

Official integrations include:

  • Cobblemon, optional
  • Waystones on NeoForge
  • Wraith Waystones on Fabric
  • FTB Essentials
  • Supported command-based teleport systems

Cobblemon is not required. When it is installed, server owners can optionally require a flying Pokémon in the player's party before certain teleports are allowed.

The mod can also be installed in the same instance as Pixelmon or used in a completely non-Pokémon setup. However, there is currently no Pixelmon-specific integration, party detection, or Pixelmon gameplay feature.

Only explicitly supported teleport sources use the cinematic animation. Unknown teleports remain instant to avoid interfering with unrelated mods or vanilla mechanics.

Nether portals, End portals, End gateways, death, respawning, Ender Pearls, Chorus Fruit, and normal vanilla dimension travel are intentionally left untouched.


⚙️ Configuration

Pokemon Fly Transitions uses two clearly separated configuration files:

  • pokemon_fly_transitions-client.json
  • pokemon_fly_transitions-server.json

Existing configuration files from previous versions are migrated automatically.

Server settings

Server owners can configure:

  • Command teleport support
  • External teleport integrations
  • Cross-dimension transitions
  • Waystones integrations
  • Cobblemon flying Pokémon requirements
  • Fainted Pokémon restrictions
  • Supported teleport sources
  • Diagnostic and debug options

Client settings

Client-side settings control only the visual presentation:

  • Camera distance
  • Camera height offset
  • Camera angle
  • Visual transition preferences

No oversized config jungle. No endless animation sliders. No admin nightmare. Just useful options, clearly separated between client visuals and server rules.


🖥️ Server Hosting

Need a server for your Minecraft or Pokémon modpack?

You can support the project by using BisectHosting with code OURSTORY.

Get 25% off your first month with code OURSTORY


💙 Support the Project

Pokemon Fly Transitions is part of the Our Story Collection.

If you enjoy my mods, modpacks, and Minecraft projects, you can support future development or join the community here:


Created by LevelsFR
Part of the Our Story Collection

Pokemon Fly Transitions

A lightweight cinematic teleportation mod for Minecraft, with optional Cobblemon integration.

Bring back the feeling of using Fly to travel between destinations, with smooth visual transitions instead of instant teleports.


✨ Overview

Pokemon Fly Transitions adds a cinematic Fly-inspired animation to supported teleportation systems.

When a compatible teleport is triggered, the player is lifted away through a smooth camera transition and brought back down at the destination.

Homes, warps, spawn commands, Waystones, and other supported teleport systems become part of a more immersive travel experience instead of instantly moving the player from one location to another.

The mod can be used with Cobblemon, alongside Pixelmon, or in completely standalone Minecraft setups.

When Cobblemon is installed, server owners can optionally require players to have a suitable flying Pokémon in their party. Without Cobblemon, the mod continues to work as a lightweight cinematic teleportation layer.


⭐ Features

  • Fly-inspired cinematic transitions for supported teleports.
  • Smooth camera movement during departure and arrival.
  • Command teleport support for common home, warp, spawn, and travel commands.
  • Cross-dimension animations for explicitly supported teleport sources.
  • Optional Cobblemon flying Pokémon requirement.
  • Optional fainted Pokémon restriction for stricter server rules.
  • Configurable camera distance, height, and angle.
  • Separate client and server configuration files.
  • Organized in-game configuration sections for gameplay integrations and diagnostics.
  • Automatic migration from previous configuration files.
  • Multiplayer-friendly and lightweight design.

🧩 Compatibility

Pokemon Fly Transitions supports Minecraft 1.21.1 on:

  • Fabric
  • NeoForge

Official integrations include:

  • Cobblemon, optional
  • Waystones on NeoForge
  • Wraith Waystones on Fabric
  • FTB Essentials
  • Supported command-based teleport systems

Cobblemon is not required. When it is installed, server owners can optionally require a flying Pokémon in the player's party before certain teleports are allowed.

The mod can also be installed in the same instance as Pixelmon or used in a completely non-Pokémon setup. However, there is currently no Pixelmon-specific integration, party detection, or Pixelmon gameplay feature.

Only explicitly supported teleport sources use the cinematic animation. Unknown teleports remain instant to avoid interfering with unrelated mods or vanilla mechanics.

Nether portals, End portals, End gateways, death, respawning, Ender Pearls, Chorus Fruit, and normal vanilla dimension travel are intentionally left untouched.


⚙️ Configuration

Pokemon Fly Transitions uses two clearly separated configuration files:

  • pokemon_fly_transitions-client.json
  • pokemon_fly_transitions-server.json

Existing configuration files from previous versions are migrated automatically.

Server settings

Server owners can configure:

  • Command teleport support
  • External teleport integrations
  • Cross-dimension transitions
  • Waystones integrations
  • Cobblemon flying Pokémon requirements
  • Fainted Pokémon restrictions
  • Supported teleport sources
  • Diagnostic and debug options

Client settings

Client-side settings control only the visual presentation:

  • Camera distance
  • Camera height offset
  • Camera angle
  • Visual transition preferences

No oversized config jungle. No endless animation sliders. No admin nightmare. Just useful options, clearly separated between client visuals and server rules.


🖥️ Server Hosting

Need a server for your Minecraft or Pokémon modpack?

You can support the project by using BisectHosting with code OURSTORY.

Get 25% off your first month with code OURSTORY


💙 Support the Project

Pokemon Fly Transitions is part of the Our Story Collection.

If you enjoy my mods, modpacks, and Minecraft projects, you can support future development or join the community here:


Created by LevelsFR
Part of the Our Story Collection

Screenshots

Gallery

  • 2
    2
  • Fly Travel
    Fly Travel

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works