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PokeStopLures
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This mod adds lures to PokéStops in Minecraft Pixelmon servers that can attract specific Pokémon species. It is designed to work completely server-side, meaning players don't need to install the mod on their clients.
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PokeStopLures: Enhanced Pokémon Spawns for Your Pixelmon Server
The PokeStopLures mod introduces a dynamic lure system to Pixelmon servers, allowing players to attract specific Pokémon species to PokéStops. Designed as a server-side mod, it requires no client-side installation, ensuring a seamless experience for all players.
Key Features & User Impact
This mod transforms static PokéStops into interactive hubs for Pokémon hunting, offering both players and server owners significant advantages:
- Targeted Pokémon Hunting: Players can use customizable lures to influence which Pokémon spawn around PokéStops, making the hunt for specific or rare Pokémon more strategic and less reliant on pure chance.
- Player-Centric Legendary Chances: A unique "Pity System" ensures that the chance of catching Legendary Pokémon is tied to the player, accumulating across uses of the same lure type. This provides a fairer, more rewarding experience for dedicated trainers.
- Dynamic Server Economy: With Vault integration, server owners can assign costs to lures, creating a new economic sink and fostering player engagement through in-game currency.
- Full Customization for Server Owners: Server administrators have complete control to configure existing lures or create entirely new ones via intuitive JSON files, allowing for tailored gameplay experiences, spawn rates, lure durations, and specific Pokémon lists.
- Effortless Integration: Its server-side nature means players can join and enjoy the new features without any client-side mod installations, simplifying onboarding and reducing technical hurdles.
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