Portals & Dimensions

Quick rating

Portals & Dimensions

No reviews yet

Create custom portals with configurable frames and linked custom dimensions. Build dimensions with math formula terrain, vanilla noise, or flat/void worlds.

Adventure/Exploration
World Gen Improvements
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unknown
Server Unknown

About

Project Details

Type
Mod
License
MIT License
Latest Version
portals_dimensions-1.1.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Portals & Dimensions

Create fully customizable portals linked to procedurally generated dimensions — all from an intuitive in-game GUI.

Features

Custom Portals

  • Build portal frames from any solid block (obsidian, diamond, gold, etc.)
  • Adjustable portal size (width x height)
  • Configurable 24-bit portal color with live preview
  • Horizontal and vertical portal orientations
  • Color picker with palette, recent colors, and RGB input

Custom Dimensions

  • 7 terrain types: Void, Flat, Normal, Amplified, Nether, End, and Math formula
  • Math terrain: Define terrain with sin, cos, noise, perlin, fbm, and custom expressions - supports 2D heightmap and full 3D density
  • Coordinate scale slider for terrain stretch/compression
  • Smooth terrain toggle for natural-looking slopes
  • Configurable sea level, surface/underground/fluid blocks
  • Cave generation with adjustable density
  • Ore generation (coal, iron, copper, gold, redstone, diamond, lapis)
  • Structure generation (villages, temples, etc.) - toggleable
  • Mixed biome support with Perlin-noise-based transitions

Atmosphere

  • Sky, fog, ambient light, water, and cloud color customization
  • Fog density control
  • Skylight, ceiling, and ultrawarm dimension properties
  • Light level override (0-15)
  • Configurable ambient particles (portal, end rod, soul fire, lava, etc.)

Game Rules (per-dimension)

  • Day/night cycle & fixed time
  • Mob spawning, natural spawning, PvP, fall damage, fire spread
  • Keep inventory, bed works, respawn allowed
  • Weather lock (clear, rain, thunder)
  • Gravity multiplier

Commands

  • /pdims list — List all configured custom dimensions
  • /pdims tp <dimension> — Teleport to a custom dimension
  • /pdims info <dimension> — View dimension configuration details
  • /pdims reload — Reload dimension configs from file

Screenshots

Portal GUI Dimension Formula Atmosphere Colors Game Rules In-Game Portal Manage Tab

Math Formula Terrain

Category Example Description
2D Basic sin(x/10)*cos(z/10)*20 + 50 Rolling hills
2D Intermediate noise(x/20,z/20)*30 + 60 Smooth noise terrain
2D Advanced fbm(x/40,z/40,4,2,0.5)*40 + 50 Fractal mountains
3D fbm(x/30,y/15,z/30,3,2,0.5) > 0.5 Floating islands / caves
Beginner abs(x/10) + abs(z/10) * 2 + 40 Valley

Available functions: sin, cos, tan, abs, sqrt, pow, min, max, mod, floor, ceil, round, noise(x,z), perlin(x,y,z), fbm(x,y,z,octaves,lacunarity,gain), if(cond, a, b), random(x,z), dist(x,z), gauss(x,z), mix(a,b,t), remap(v, inLo, inHi, outLo, outHi)

Requirements

  • Minecraft 26.1.x
  • Fabric Loader 0.18.5+
  • Fabric API 0.145.3+

Getting Started

  1. Craft or get the Portals & Dimensions lighter (creative tab or /give)
  2. Right-click to open the configuration GUI
  3. Portals tab: Set frame block, portal color, and size
  4. Dimension tab: Configure terrain type, formula, biome, colors, and game rules
  5. Manage tab: Save, clone, export, or import dimension configs
  6. Light a portal frame with the configured lighter to create a linked portal

Portals & Dimensions

Create fully customizable portals linked to procedurally generated dimensions — all from an intuitive in-game GUI.

Features

Custom Portals

  • Build portal frames from any solid block (obsidian, diamond, gold, etc.)
  • Adjustable portal size (width x height)
  • Configurable 24-bit portal color with live preview
  • Horizontal and vertical portal orientations
  • Color picker with palette, recent colors, and RGB input

Custom Dimensions

  • 7 terrain types: Void, Flat, Normal, Amplified, Nether, End, and Math formula
  • Math terrain: Define terrain with sin, cos, noise, perlin, fbm, and custom expressions - supports 2D heightmap and full 3D density
  • Coordinate scale slider for terrain stretch/compression
  • Smooth terrain toggle for natural-looking slopes
  • Configurable sea level, surface/underground/fluid blocks
  • Cave generation with adjustable density
  • Ore generation (coal, iron, copper, gold, redstone, diamond, lapis)
  • Structure generation (villages, temples, etc.) - toggleable
  • Mixed biome support with Perlin-noise-based transitions

Atmosphere

  • Sky, fog, ambient light, water, and cloud color customization
  • Fog density control
  • Skylight, ceiling, and ultrawarm dimension properties
  • Light level override (0-15)
  • Configurable ambient particles (portal, end rod, soul fire, lava, etc.)

Game Rules (per-dimension)

  • Day/night cycle & fixed time
  • Mob spawning, natural spawning, PvP, fall damage, fire spread
  • Keep inventory, bed works, respawn allowed
  • Weather lock (clear, rain, thunder)
  • Gravity multiplier

Commands

  • /pdims list — List all configured custom dimensions
  • /pdims tp <dimension> — Teleport to a custom dimension
  • /pdims info <dimension> — View dimension configuration details
  • /pdims reload — Reload dimension configs from file

Screenshots

Portal GUI Dimension Formula Atmosphere Colors Game Rules In-Game Portal Manage Tab

Math Formula Terrain

Category Example Description
2D Basic sin(x/10)*cos(z/10)*20 + 50 Rolling hills
2D Intermediate noise(x/20,z/20)*30 + 60 Smooth noise terrain
2D Advanced fbm(x/40,z/40,4,2,0.5)*40 + 50 Fractal mountains
3D fbm(x/30,y/15,z/30,3,2,0.5) > 0.5 Floating islands / caves
Beginner abs(x/10) + abs(z/10) * 2 + 40 Valley

Available functions: sin, cos, tan, abs, sqrt, pow, min, max, mod, floor, ceil, round, noise(x,z), perlin(x,y,z), fbm(x,y,z,octaves,lacunarity,gain), if(cond, a, b), random(x,z), dist(x,z), gauss(x,z), mix(a,b,t), remap(v, inLo, inHi, outLo, outHi)

Requirements

  • Minecraft 26.1.x
  • Fabric Loader 0.18.5+
  • Fabric API 0.145.3+

Getting Started

  1. Craft or get the Portals & Dimensions lighter (creative tab or /give)
  2. Right-click to open the configuration GUI
  3. Portals tab: Set frame block, portal color, and size
  4. Dimension tab: Configure terrain type, formula, biome, colors, and game rules
  5. Manage tab: Save, clone, export, or import dimension configs
  6. Light a portal frame with the configured lighter to create a linked portal

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works