Potion Shrines
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Adds potion shrines that give customizable effects when used.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This mod adds shrines to the world that give effects when right-clicked.
For questions and feedback, leave a comment here or join our discord:
https://discord.com/invite/RdZ2yCksRd
**In-Game GUI for Editing Shrines**
We have added a menu for editing the properties of individual shrines:
- Accessible in creative mode
- Allows you to edit the effect, duration, cooldown, and more!
- Includes buttons for copying block or item NBT
- Great for custom structures, dungeons, adventure maps, and modpack creators!
**Config Options**
We have included comprehensive config options that allow you to customize the following:
- General Config:
- Whether or not shrines replenish to be used again
- Wilderness shrine rarity
- Whether or not shrines are indestructible
- Whether or not shrines drop their item when mined in survival
- Shrines Config allows you to create your own shrines or modify our default ones:
- Set the effect, duration, and amplifier (effect level) that the shrine gives (Use effects from any mod!)
- How long the shrine takes to replenish
- Set the weight to determine the probability of the custom shrine being selected
- Declare an image to use for the effect icon (see below)
- AoE Shrines have additional config options including:
- Set the radius of the AoE
- Set whether players and/or monsters are affected
**How To Add Custom Icons**
The mod auto-generates a resource pack when you run the game. You could also create your own resource pack.
The pack is structured as follows:
Potion Shrine Icons
├── pack.mcmeta├── README.txt
└── assets
└── potion_shrines
├── models
│ └── icon
│ └── default.json
└── textures
└── icon
├── default.png
└── [add your icon PNG here]
In the "textures/icon" folder put the desired png for the custom icon (nothing more than 64x64 is recommended).
*In order for these to be usable, the game MUST be restarted after adding a png.
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