Potion Slimes
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Brew potions into slimes that will fight for you and inherit or inflict the potion effects they were brewed with.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Potion Slimes
This mod adds the ability to brew Potions into slimes that will fight for you, and inherit or inflict the effects of the potion they were brewed with.

Slime Potions
A slime potion can be brewed by placing up to three potions of any regular type (not including splash or lingering potions) in a brewing stand with a Slime Ball. Upon being used, a slime potion will be thrown a short distance, or placed on the block you're looking at if crouching. Upon impacting the ground or an entity, the potion will break, releasing the slime trapped within. If the slime was brewed from a potion that contained positive effects, like Swiftness or Strength, the slime will apply that effect to itself. If the slime was brewed from a potion that contained negative effects, like Slowness or Weakness, the slime will instead inflict that effect on entities it damages. The Heal and Harm effects are unique, boosting the max health and attack damage of the created slime.
Potion Slimes will be tamed by the player that threw the slime potion, and they will defend you like a pet. Additionally, if the potion hit an entity, the slimes will immediately begin targetting the same entity, so long as it isn't you or one of your allies. Upon taking sufficient damage, a basic Potion Slime will split into four smaller slimes with the same effect, but less health and attack damage.
A Potion Slime will only last as long as the potion it was brewed from would have lasted, so they will despawn after a while. For potions that normally contain instant effects, like Healing and Harming, they will last for 25 seconds.

Large Slime Potions
By further brewing a slime potion with a Slime Block, you can create a Large Slime Potion, which will spawn a larger slime that has more health and deals slightly more damage. Upon taking sufficient damage, a Large Potion Slime will split into two regular Potion Slimes, which can split again into four small Potion Slim~~~~es.
Have a question, feedback, or suggestion? Join my discord server!
Potion Slimes
This mod adds the ability to brew Potions into slimes that will fight for you, and inherit or inflict the effects of the potion they were brewed with.

Slime Potions
A slime potion can be brewed by placing up to three potions of any regular type (not including splash or lingering potions) in a brewing stand with a Slime Ball. Upon being used, a slime potion will be thrown a short distance, or placed on the block you're looking at if crouching. Upon impacting the ground or an entity, the potion will break, releasing the slime trapped within. If the slime was brewed from a potion that contained positive effects, like Swiftness or Strength, the slime will apply that effect to itself. If the slime was brewed from a potion that contained negative effects, like Slowness or Weakness, the slime will instead inflict that effect on entities it damages. The Heal and Harm effects are unique, boosting the max health and attack damage of the created slime.
Potion Slimes will be tamed by the player that threw the slime potion, and they will defend you like a pet. Additionally, if the potion hit an entity, the slimes will immediately begin targetting the same entity, so long as it isn't you or one of your allies. Upon taking sufficient damage, a basic Potion Slime will split into four smaller slimes with the same effect, but less health and attack damage.
A Potion Slime will only last as long as the potion it was brewed from would have lasted, so they will despawn after a while. For potions that normally contain instant effects, like Healing and Harming, they will last for 25 seconds.

Large Slime Potions
By further brewing a slime potion with a Slime Block, you can create a Large Slime Potion, which will spawn a larger slime that has more health and deals slightly more damage. Upon taking sufficient damage, a Large Potion Slime will split into two regular Potion Slimes, which can split again into four small Potion Slimes.
Have a question, feedback, or suggestion? Join my discord server!
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