PowerRocket

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PowerRocket

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A comprehensive flight assist mod featuring 6 tiers of power rockets, elytra boost, auto-protection systems, and fully customizable HUD displays.

Mod Loaders
Fabric
Minecraft
26.2

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Type
Mod
License
MIT License
Latest Version
1.21.1-1.2.5
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About

Description

Adds 6 tiers of power rocket items, crafted with paper, fire charge, and gunpowder, providing thrust far beyond vanilla fireworks.

■ Power Rockets (6 tiers)

Tier I: Paper + Fire Charge + Gunpowder x2 Tier II-V: Previous tier + Fire Charge + Gunpowder x2 Tier X: Tier V + Dragon Breath + Blaze Rod + Ghast Tear

Speed and acceleration increase with each tier. Tier X features soul flame particle effects. Configurable to prefer hand or inventory rockets, with level filtering.

■ Keybinds (9, configurable in settings)

Function Default Key
Use Power Rocket Configurable
Open Settings '
Vertical Launch Configurable
Vertical Down Launch Configurable
Diagonal Up Launch (45) Configurable
Backward Launch Configurable
Firework Rocket Key Unbound
Player Navigation Unbound

Enable "Firework Integration" to allow the Use Power Rocket key to also use fireworks from inventory.

■ HUD Display (12 togglable items)

Displayed at bottom-left of screen, from bottom up: Speed (m/s), Height, Horizontal Coords (X/Z), Direction, Pitch, FPS, Game Time (color-coded), Real Time (color changes by hour), Elytra Durability (remaining/max + percentage), Totem Count, Power Rocket Count, Firework Rocket Count (all include shulker box contents).

■ Auto Flight Assist (toggle in settings, auto-triggered)

  • Void Protection: Fires rocket upward when Y is below world bottom
  • High Altitude Protection: Fires diagonal rocket when falling from above threshold
  • Low Altitude Protection: Fires diagonal rocket when 3-5 blocks above ground while descending
  • Low Speed Protection: Fires rocket forward when gliding speed drops below threshold
  • Timed Acceleration: Fires rocket every N seconds of continuous gliding

Low Speed Protection and Timed Acceleration can use vanilla fireworks from inventory instead.

■ Survival Assist (toggle in settings, auto-triggered)

  • Fall Protection: Places water/powder snow bucket below you 3-9 blocks above ground (3 modes: off/water/snow), auto-collects after landing
  • Landing Chestplate: Auto-swaps elytra for chestplate from inventory upon landing
  • Ground Hugging Flight: Lifts vertical speed to 0.1 when within 1 block of ground with pitch 0-30 degrees downward. Sneak to pause.
  • Auto Refill: Auto-crafts fireworks (1 paper+1 gunpowder=3) or power rocket I (1 paper+1 fire charge+2 gunpowder=1) when ammo is empty (3 modes: off/firework/power). Auto-disables when materials run out.

■ Manual Controls

  • Launch: Use Power Rocket key while gliding to boost (uses fireworks too when integration is on)
  • Vertical Up/Down Launch: Launch straight up or down
  • Diagonal 45 Launch: Launch at 45 degree upward angle
  • Backward Launch: Launch backward
  • Firework Rocket Key: Use vanilla fireworks from hand
  • One-Key Takeoff: Auto-equip elytra, jump, fire rocket sequence (3 modes: off/firework/full)
  • Toggle Firework Integration key: Toggle firework integration on/off
  • Cancel Glide: Press Backward (S) + Jump (Space) simultaneously to stop gliding (server-side)

■ Flight Controls (toggle in settings)

  • WASD Control: W/S pitch, A/D yaw while gliding; hold space 20 ticks to auto-level
  • Custom Crosshair: Replaces vanilla crosshair (3 modes: off/green/yellow)
  • Trail Particles: Trailing particles while flying (3 modes: off/white/colorful)
  • Rotation Animation: Player model rotation on rocket launch (3 modes: off/static/dynamic)

■ Creative Mode

  • Disable Creative Flight toggle: Prevents creative mode players from flying

■ Entity Rocket (operator feature)

Trigger: Hold power rocket in main hand + flint and steel in other hand, right-click (requires entity rocket enabled in settings) Effect: Launches an accelerating large fireball that deals kinetic impact damage (speed x4) on hit and explodes, auto-detonates after 80 ticks (4 seconds)

■ Other Features

  • Player Navigation: Marks nearest player on screen with direction and distance
  • Damage Display: Shows target name and damage on right side of screen on hit
  • Transparent View: Makes yourself invisible (local only)
  • Water Gliding: Start elytra glide while in water by pressing jump
  • Stats Tracking: Records rockets used, flight distance, totems used (persisted to world save)

All features configurable via settings GUI (press ' or through ModMenu), 60+ options.

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