Primitive creatures
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A small mod that adds primitive creatures, inspired by the TerraFirmaCraft mod
Themed around ancient times with dinosaurs, primitive technology, and survival elements in a prehistoric setting.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
Enhances or adds content related to Illagers, such as new types and behaviors.
Introduces new magical creatures and beasts.
Inspired by or including content related to the game Terraria.
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A small mod adding primitive creatures, inspired by the TerraFirmaCraft mod, more creatures will be added over time.
At this point, the mod adds:
•Kaolin clayze•
This is an earth golem that can become a stable source of clay, periodically firing clay at you. His appearance is a reference and pun associated with the most legendary resources in TFC.they will spawn in Nether
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•Graphite glayze•
This is a stone golem that can become a stable source of coal.When he sees you, he will start attacking ( is more protected) but if you attack him, he will be afraid of you for a while. His appearance is a reference and pun related to the second most legendary resource in TFC.__they will spawn in Nether
_![]()
•Mussel warden•
Who would have thought that Sculk evolved from mussels? Yes. Although it is a primitive version of Warden, it is still dangerous. It appears during thunderstorms.

Primal Illagers
All Primal Illagers appear rarely, but they can appear at any time of the day and in any biome of the upper world:
•Inhabitant•
the most classic Illagers of the primitive world.

•Wanderer•
He's a little weak, but he's more agile.

•Bonebreaker•
He is more armored and his hammer is a crushing blow.

•Stalker•
With a blowpipe, he probably knows how much poison is needed to kill an enemy.

•Hunter•
His venom will literally dry you up, he also knows how to hide when he's in danger.

•Shaman•
A big shot of the primitive world, extracting gunpowder from a creeper, he invented a worthy use for it.

•Herbalist•
Having a lot of experience in herbs, he found those that can lure terrifying beasts.

•Beast•
An armored beast filled with primal rage, but some herbs will lure it.

•Huntsman•
An animal catcher, he can immobilize you with a single precise blow.

•Mercenary•
It's not exactly Illagers, but it also doesn't tolerate strangers, BUT you can hire it by giving it idols, and then it will protect you to the end.

•Lҽαԃҽɾ ƚԋҽ ԋυɳƚ•
He will go hunting with his companions, and the main prey will be you.

•Berserker•
Although the Berserker's weapon may seem harmless, his skills and abilities will terrify you.

A small mod adding primitive creatures, inspired by the TerraFirmaCraft mod, more creatures will be added over time.
At this point, the mod adds:
•Kaolin clayze•
This is an earth golem that can become a stable source of clay, periodically firing clay at you. His appearance is a reference and pun associated with the most legendary resources in TFC.they will spawn in Nether

•Graphite glayze•
This is a stone golem that can become a stable source of coal.When he sees you, he will start attacking ( is more protected) but if you attack him, he will be afraid of you for a while. His appearance is a reference and pun related to the second most legendary resource in TFC.__they will spawn in Nether

•Mussel warden•
Who would have thought that Sculk evolved from mussels? Yes. Although it is a primitive version of Warden, it is still dangerous. It appears during thunderstorms.

Primal Illagers
All Primal Illagers appear rarely, but they can appear at any time of the day and in any biome of the upper world:
•Inhabitant•
the most classic Illagers of the primitive world.

•Wanderer•
He's a little weak, but he's more agile.

•Bonebreaker•
He is more armored and his hammer is a crushing blow.

•Stalker•
With a blowpipe, he probably knows how much poison is needed to kill an enemy.

•Hunter•
His venom will literally dry you up, he also knows how to hide when he's in danger.

•Shaman•
A big shot of the primitive world, extracting gunpowder from a creeper, he invented a worthy use for it.

•Herbalist•
Having a lot of experience in herbs, he found those that can lure terrifying beasts.

•Beast•
An armored beast filled with primal rage, but some herbs will lure it.

•Huntsman•
An animal catcher, he can immobilize you with a single precise blow.

•Mercenary•
It's not exactly Illagers, but it also doesn't tolerate strangers, BUT you can hire it by giving it idols, and then it will protect you to the end

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