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Primitive Potions

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Primitive Potions

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Adds 13 vanilla-style potion effects to Minecraft

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Alchemy & Potions
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Primitive Potions 1.19.2
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Primitive Potions is a mod I made with MCreator (but give it a chance, it's quite well polished) and adds 13 vanilla-style potion effects to Minecraft:

(When I talk about the rate of a potion effect, I mean it happens at a speed similar to poison damage: roughly once every 3 seconds)

     Beneficial:

  1. Reaching - Increases your base reach distance by 3 for each level of the potion
  2. Solidity - Increases your base knockback resistance by 3 for each level of the potion
  3. Iron Skin - Increases your base armor value by 3 for each level of the potion (Even if you're not wearing armor, you will still have 3 armor points per level)
  4. Diamond Skin - Increases your base armor toughness value by 3 for each level of the potion (When you're wearing armor, any damage that would normally bypass it is reduced)
  5. Repairing - Any armor you're wearing or items you're holding in either hand will regain 3 durability at a rate
  6. Photosynthesis - If you are in the overworld, and you can see the sky, and it's day time, you will regain 1 hunger point at a rate
  7. Revival - If you die while you have this potion effect, you will be saved and regain 3 hearts (essentially a totem as a potion)
  8. Cure - Instantly removes all bad effects (doesn't support modded ones) from an entity and then is removed.

    Detrimental:

  1. Corrosion - Any armor you're wearing or items you're holding in either hand will lose 3 durability at a rate
  2. Drowning - Unless your head is underwater, you will take drowning damage. However, while underwater you will not lose oxygen.
  3. Combustion - You will be set on fire for a (literal) second every 'at a rate'
  4. Dispel - Instantly removes all good effects (doesn't support modded ones) from an entity and then is removed.
  5. Confusion - Shuffles all items in your inventory (yes, even you're hot bar, and no not your armor or other modded inventory slots) every 'at a rate'

All effect can be disabled through the config. (Everything can still be crafted and used, but the effects won't do anything) 

   How to brew the potions:

For the most part, all the potions can be made longer or stronger using redstone dust and glowstone dust like normal. 

Beneficial:

  1. Reaching: Slime Ball + Awkward Potion
  2. Solidity: Smooth Stone + Awkward Potion
  3. Iron Skin: Iron Ingot + Awkward Potion
  4. Diamond Skin: Diamond + Awkward Potion
  5. Repairing: Golden Apple + Awkward Potion
  6. Photosynthesis: Sunflower + Awkward Potion
  7. Revival: Popped Chorus Fruit + Mundane Potion
  8. Cure: Honeycomb + Mundane Potion 

Detrimental:

  1. Corrosion: Fermented Spiders Eye + Repairing Potion
  2. Drowning: Fermented Spiders Eye + Water Breathing Potion
  3. Combustion: Fermented Spiders Eye + Fire Resistance Potion
  4. Dispel: Feremented Spiders Eye + Cure Potion
  5. Confusion: Poisonous Potato + Awkward Potion

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