Progression Overhaul

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Progression Overhaul

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Makes Minecraft's progression system a bit harder so a normal survival world cant be beaten in like 5 minutes. (Mostly the early game is effected)

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Fabric
Minecraft
26.2

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Type
Mod
License
All Rights Reserved
Latest Version
1.11.0
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GitHub Ko-fi Website Trello

A progression mod for 26.2 that makes minecraft playthroughs more fun, simplest way I can explain this mod.

Features:

  • Flint tools added
  • Full on progression system that requires you to have the past tier to mine the new ore
  • A bunch of QOL features like Mod Menu support and tooltips that tell you if you can mine that material or not
  • Added a full new Amethyst tool and armor tier that's a level above diamond and is NEEDED to mine netherite.
  • New endium ore with armor and tool sets (Above netherite)

Progression:

Flint > Wood > Stone > Copper > Iron > Gold > Diamond > Amethyst > Netherite > Endium

You must have the last tier to mine the next tier, so you cannot mine diamond with iron, you must have gold first (yes gold pickaxes can now mine diamonds)

First Playthrough Instructions

You must first collect sticks from breaking leaves on trees, then find some flint by breaking gravel (2 flint), then craft a flint knife, using that knife, start cutting down a bunch of short and tall grass to collect String, with that string, flint, and sticks, you can finally make a flint axe. Starting your playthrough.

Extra notes:

  • This is my first ever fabric project not using MCreator so if you find any bugs report them on the github bugs page, the link for which you can find on the sidepanel on the right.
  • If you are completly confused on how to progress in this mod, read PROGRESSION_GUIDE.md

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    Banner
  • All of the new items as of 1.11.0
    All of the new items as of 1.11.0

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