Pterrorsaurs (Horror)

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Pterrorsaurs (Horror)

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Get Ready for These Prehistoric Horrors

Prehistoric
Horror
Survival
Hostile Mobs
Dinosaurs
Multiplayer Unsupported
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Forge
Minecraft

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About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
Pterrorsaurs 1.1.9.2.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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Source Issues Wiki Discord

About

Description

  READ THE DESCRIPTION BEFORE PLAYING!

Tap to join the discord if interested!

YOU CAN NOW CHANGE THE SPAWNING CHANCES AND MORE IN THE MOD'S CONFIG FILE! IF YOU WANT THE HATZEGOPTERROR TO SPAWN LESS, THEN INCREASE THE NUMBER, DECREASE THE NUMBER TO MAKE IT SPAWN MORE! (20 TICKS =1 SECOND)

YOU CAN NOW MAKE THE ALBADRACO SPAWNS TRUE OR FALSE IN "ALBADRACO SPAWNS" CONFIG. THE SPAWNS ARE INITIALLY FALSE, SO IF YOU WANT TO MAKE THEM TRUE, GO INTO THE CONFIG AND CHANGE IT FROM FALSE TO TRUE.

THIS MOD IS MAINLY MEANT FOR SINGLEPLAYER/SOLO PLAY. SOME SOUNDS MIGHT NOT BE PLAYED BETWEEN BOTH PLAYERS IF PLAYING MULTIPLAYER!

Entities' Descriptions

Hatzegopterror

This monster of a pterrorsaur is the last of its own kind, being more than twice the size of Albadraco. Hatzegopterror. It has almost no sense and cannot simply control itself. It is a rabid beast that has many scars from many different battles throughout ages. It stalks it's prey, looking for the perfect time to attack its prey. Try not to look at it, and if so, things might as well get worse in the future. And also, don't think you're safe in caves, because it will see you, if you look above... IF you manage to kill the entity, you may get a valuable surprise

Albadraco

A common entity that mainly comes out during the night. This creature can be found around the darkest parts of your world, stalking you and always looking from afar, although this creature may be terrifying, it does not usually pose a threat to the player, but can occasionally attack. Its main goal is to stalk and scare its prey, leaving them confused...

How Do I Combat It?

You will have a little over a 90 seconds until the entity flies away after it's done attacking. When the attacking version of the entity spawns, you NEED a long range weapon (bows, tridents, crossbows). This beast is too large to come in combat with. When you shoot it a specific amount of times, in chat, it will say that the entity is hurt. When this happens, bring out your melee attack weapon, run up to it, and inflict as much damage as possible for 10 seconds. If you don't have any long range weapons, I suggest you run...

NEWEST VERSION COUNTERS PILLARING AND GOING IN WATER, SO I SUGGEST NOT BUILDING UP OR GOING IN THE WATER, UNLESS YOU WANT TO TAKE THE RISK!

DISCLAIMERS/PROBLEMS

  • This mod isn't meant to be biologicaly accurate, it is simply meant to be a horror mod, mainly physiological, kind of barely attacking the player
  • This mod was made in mcreator. If you find any bugs or anything that do crash the game, please remind me in my discord server below
  • Yes, this mod is still going to be updated, this is only Version 1. I am planning to make a version 2 with better textures and more possibilities of what the entity does when you'll encounter it
  • If there are any problems you have with the mod and if you dislike something, please tell me what it is in the discord below
  • Some shaders might mess up some of the entities' animations, so be careful
  • All the spawns are somewhat random, with the attack version spawning pretty rarely
  • The entity's pathfinding is not that good in areas with dense forests and such, I recommend staying around flat, open areas for the entity to move around.
  • NOT RECOMMENDED TO PLAY WITH OTHER PEOPLE!

MODS NEEDED OR RECCOMENDED

  • INSTALL GECKOLIB FOR THE MOD TO WORK
  • Please install the Bad Mobs mod if possible and remove other common hostile mobs from being able to spawn (Zombie, Skeleton, Creeper, ETC.) Tutorial on how to change the config
  • Some spooky shaders (Spooklementary, Hysteria, ETC
  • DO NOT USE GUN MODS UNLESS THEY'RE SINGLE-TRIPLE AMMO. I'm saying this so combat can be more fun and somewhat hard with the Hatzegopterror, rather than it stopping repetitively, making for an easy kill.

Join My Discord for Updates and Future Projects!

My Discord Link

DO NOT PORT THIS MOD INTO BEDROCK!

What the Hatzegopterror Does (Don't Read for the Best Experience)

  1. The Entity can occaisionally attack the player, doing a roar before. At some points, if the entity is shot by a ranged weapon, it will play a 10 second hurt animation, letting the player get a chance to inflict damage on it. Although it is not flying whilst attacking, occasionally, it will jump up into the air, diving onto the player. Or if you go into the water, it will swim after you, even catching up to you quickly.
  2. If the player looks at the entity, it will fly up into the air, playing a cinematic boom whilst doing so, until dissapearing into the sky, playing a loud rattling sound after.
  3. If the player looks at the entity, it will look back at the player, before dissapearing from the player into who knows where
  4. The Entity will spawn, aggressively chasing the player, before colliding with the player garunteed because of its speed. As it collides, it will flee away, leaving the player confused, and scared of the thought they were being attacked.
  5. Every now and then, you'll hear a noise of the entity's beak clicking, and if you look up, you'll see... The Hatzegopterror flying right above you, looking at you as you go.
  6. Finally, you might be safe from Hatzegopterror in caves, right? Wrong. This entity will pop its head through the ground, watching the player's every move...

READ THE DESCRIPTION BEFORE PLAYING!

SAVE 25% OFF YOUR FIRST PURCHASE WITH BISECT HOSTING WHILE ALSO SUPPORTING ME WITH THE LINK DOWN BELOW, THANK YOU!

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YOU CAN NOW CHANGE THE SPAWNING CHANCES AND MORE IN THE MOD'S CONFIG FILE! IF YOU WANT THE HATZEGOPTERROR TO SPAWN LESS, THEN INCREASE THE NUMBER, DECREASE THE NUMBER TO MAKE IT SPAWN MORE! (20 TICKS =1 SECOND)

YOU CAN NOW MAKE THE ALBADRACO SPAWNS TRUE OR FALSE IN "ALBADRACO SPAWNS" CONFIG. THE SPAWNS ARE INITIALLY FALSE, SO IF YOU WANT TO MAKE THEM TRUE, GO INTO THE CONFIG AND CHANGE IT FROM FALSE TO TRUE.

THIS MOD IS MAINLY MEANT FOR SINGLEPLAYER/SOLO PLAY. SOME SOUNDS MIGHT NOT BE PLAYED BETWEEN BOTH PLAYERS IF PLAYING MULTIPLAYER!

Entities' Descriptions

Hatzegopterror This monster of a pterrorsaur is the last of its own kind, being more than twice the size of Albadraco. Hatzegopterror. It has almost no sense and cannot simply control itself. It is a rabid beast that has many scars from many different battles throughout ages. It stalks it's prey, looking for the perfect time to attack its prey. Try not to look at it, and if so, things might as well get worse in the future. And also, don't think you're safe in caves, because it will see you, if you look above... IF you manage to kill the entity, you may get a valuable surprise

Albadraco A common entity that mainly comes out during the night. This creature can be found around the darkest parts of your world, stalking you and always looking from afar, although this creature may be terrifying, it does not usually pose a threat to the player, but can occasionally attack. Its main goal is to stalk and scare its prey, leaving them confused...

How Do I Combat It? You will have a little over a 90 seconds until the entity flies away after it's done attacking. When the attacking version of the entity spawns, you NEED a long range weapon (bows, tridents, crossbows). This beast is too large to come in combat with. When you shoot it a specific amount of times, in chat, it will say that the entity is hurt. When this happens, bring out your melee attack weapon, run up to it, and inflict as much damage as possible for 10 seconds. If you don't have any long range weapons, I suggest you run...

NEWEST VERSION COUNTERS PILLARING AND GOING IN WATER, SO I SUGGEST NOT BUILDING UP OR GOING IN THE WATER, UNLESS YOU WANT TO TAKE THE RISK!

DISCLAIMERS/PROBLEMS This mod isn't meant to be biologicaly accurate, it is simply meant to be a horror mod, mainly physiological, kind of barely attacking the player This mod was made in mcreator. If you find any bugs or anything that do crash the game, please remind me in my discord server below Yes, this mod is still going to be updated, this is only Version 1. I am planning to make a version 2 with better textures and more possibilities of what the entity does when you'll encounter it If there are any problems you have with the mod and if you dislike something, please tell me what it is in the discord below Some shaders might mess up some of the entities' animations, so be careful All the spawns are somewhat random, with the attack version spawning pretty rarely The entity's pathfinding is not that good in areas with dense forests and such, I recommend staying around flat, open areas for the entity to move around. NOT RECOMMENDED TO PLAY WITH OTHER PEOPLE!

MODS NEEDED OR RECCOMENDED INSTALL GECKOLIB FOR THE MOD TO WORK Please install the Bad Mobs mod if possible and remove other common hostile mobs from being able to spawn (Zombie, Skeleton, Creeper, ETC.) (OPTIONAL) Some spooky shaders (Spooklementary, Hysteria, ETC) DO NOT USE GUN MODS UNLESS THEY'RE SINGLE-TRIPLE AMMO. I'm saying this so combat can be more fun and somewhat hard with the Hatzegopterror, rather than it stopping repetitively, making for an easy kill.

Join My Discord for Updates and Future Projects!

My Discord Link: https://discord.com/invite/x5bAz2krAb

DO NOT PORT THIS MOD INTO BEDROCK!

What the Hatzegopterror Does (Don't Read for the Best Experience)

The Entity can occaisionally attack the player, doing a roar before. At some points, if the entity is shot by a ranged weapon, it will play a 10 second hurt animation, letting the player get a chance to inflict damage on it. Although it is not flying whilst attacking, occasionally, it will jump up into the air, diving onto the player. Or if you go into the water, it will swim after you, even catching up to you quickly.

If the player looks at the entity, it will fly up into the air, playing a cinematic boom whilst doing so, until dissapearing into the sky, playing a loud rattling sound after. If the player looks at the entity, it will look back at the player, before dissapearing from the player into who knows where

The Entity will spawn, aggressively chasing the player, before colliding with the player garunteed because of its speed. As it collides, it will flee away, leaving the player confused, and scared of the thought they were being attacked.

Every now and then, you'll hear a noise of the entity's beak clicking, and if you look up, you'll see... The Hatzegopterror flying right above you, looking at you as you go. Finally, you might be safe from Hatzegopterror in caves, right? Wrong. This entity will pop its head through the ground, watching the player's every move...

Screenshots

Gallery

  • backup_26.5.25_20.56_Hatzegopterror_new_texture.png
    backup_26.5.25_20.56_Hatzegopterror_new_texture.png backup_26.5.25_20.56_Hatzegopterror_new_texture.png
  • backup_26.5.25_20.56_Hatzegopterror_2_newtexture.png
    backup_26.5.25_20.56_Hatzegopterror_2_newtexture.png backup_26.5.25_20.56_Hatzegopterror_2_newtexture.png
  • Albadraco.gif
    Albadraco.gif Albadraco.gif
  • Hatzegopterror
    Hatzegopterror
  • Albadraco
    Albadraco

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~280,000
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~250,000
Modrinth
~30,000
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