PvP Flag
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More immersive PvP toggle, allowing players to show they are peaceful, not other way around (Project Zomboid-esque style)
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Focuses on or is balanced for player versus player combat and competition.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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About
Description
PvP Flag mod
Allows players to enter "PvP" mode.
Skull marks PvP flag enabled. People with PvP flag disabled (no skull) can not damage you as long as you don't have it enabled as well. In all other cases PvP works.
Default keybind: K
Version 2 came out (sorry for the wait lol)
Now we have:
- Adjustable pending timeout, cancled when doing damage or receiving damage
- Server config, no more gamerule setup
- Fabric NeoForge support, at least 1.20.1
If you don't get how PvP works with this mod refer to table below:
| Enemy's skull | Your skull | Can attack happen? |
|---|---|---|
| ENABLED | ENABLED | YES |
| ENABLED | DISABLED | YES |
| DISABLED | ENABLED | YES |
| DISABLED | DISABLED | NO |
Like in Project Zomboid.
Alternative logic
Need more classic enable disable logic? You can change it in server config.
On server check world/serverconfig/pvpflag-server.toml
Yes, this file can be customized per-world
If you are hosting local save, check save directory
People with PvP disabled will not take damage at all. Refer to the table below:
| Enemy's skull | Your skull | Can attack happen? |
|---|---|---|
| ENABLED | ENABLED | YES |
| ENABLED | DISABLED | NO |
| DISABLED | ENABLED | NO |
| DISABLED | DISABLED | NO |
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