peterwolf's Splinecart

Quick rating

peterwolf's Splinecart

No reviews yet

Splinecart mod for bouilding smooth rails fork by peterwolf.

Player Transport
Mod Loaders
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Mozilla Public License 2.0
Latest Version
0.4.7+26.2
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Fork of Splinecart

splinecart ported to > 26.1.2

new in my version:

-automatic building of track supports.

track supports

All four player-obtainable items have shaped crafting recipes in Survival. The Track Follower is a hidden entity spawned by tracks and is not crafted.


Track Ties Description: Interact to rotate when placed.

Unlocks when you pick up a Stick or any Wooden Slab.

Crafting (makes 8): [Wooden Slab] [Wooden Slab] [Wooden Slab] [Stick] [Wooden Slab] [Wooden Slab] [Wooden Slab]

Any wooden slab works in every slot marked Wooden Slab.


rollercoster

Track Description: Links two Track Ties blocks together.

Unlocks when you pick up a Rail or Iron Block.

Crafting (makes 4): [Iron Block] [Rail] [Iron Block]


Chain Drive Track Description: Track variant that pulls minecarts.

Unlocks when you pick up an Activator Rail, Chain, or Iron Block.

Crafting (makes 4): [Iron Block] [Chain] [Activator Rail] [Chain] [Iron Block]


Magnetic Track Description: Track variant that accelerates or slows minecarts.

Unlocks when you pick up a Powered Rail, Iron Block, or Copper Block.

Crafting (makes 4): [Iron Block] [Copper Block] [Powered Rail] [Copper Block] [Iron Block]

The magnetic track's strength follows the redstone signal powering its Track Ties block.


Quick start

  1. Craft Track Ties and place them on any face of a block.
  2. Right-click a tie to rotate it. The dark arrows show the forward direction.
  3. Place a second tie facing the route you want.
  4. Craft a Track item, use it on the first tie, then on the second tie.
  5. Run a vanilla minecart into the first tie to start riding the spline.

Recipe book tab: Redstone.

COMMANDS

Added /splinecart server commands for building spline tracks (build line, build path, and connect) with all three track types. Added per-player support modes (none, wood, metal, auto) via /splinecart supports, applied to both command-built and manually linked tracks. Added configurable support placement: no supports, wooden fences, or iron bars.

** originall description: ** *** **** ***** ****** *********

Originally made for ModFest: Carnival

Getting Started

Place a Track Ties block on any face of another block. Right click the track ties to rotate them. Important: Track ties have a "forward" direction, as indicated by the sequence of dark arrows on the block. This determines which direction outgoing tracks will originate from, and incoming tracks will end in. Place a second Track Ties block in an appropriate orientation, elsewhere. Use a Track item on the first Track Ties block, and then on the second one to create a track connecting them. The order that you click on each track tie block matters. Use vanilla rails to run a minecart into the first track tie block.

Track Types

Track: A regular track that minecarts can travel along Chain Drive Track: A track that always carries minecarts forward. Can be used to move minecarts up steep inclines. Magnetic Track: A speed control track whose strength is controlled by the redstone signal powering its track tie. Can be used for powered launches or braking segments. Does not work well on steep inclines.

Motion Sickness Warning

If you are prone to motion sickness, run the following command before riding a Splinecart track: /splinecartc config rotate_camera false Splinecart features jarring camera rotation (see Gallery for example) that may cause motion sickness or affect photosensitive users. Running the above command prevents the camera from rotating while riding Splinecart tracks to try and reduce this risk. Further ways to reduce motion sickness include enabling third person mode in addition to what is described above. You can re-enable camera rotation with /splinecartc config rotate_camera true.

Screenshots

Gallery

  • splinecart automatic
    splinecart automatic I added automatic building of track supports,
  • splinecart fork
    splinecart fork ported to 26.1.2
  • splinecart
    splinecart splinecart on 26.1.2
  • rollercoster
    rollercoster rollercoster by splinecarts with supports
  • splincart rollercoster
    splincart rollercoster peterwolfs splincart rollercoster with supports.
  • splinecart coster
    splinecart coster splinecart rollercoster 7 flags

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works