Mod

Panda's Weapon Editor

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Panda's Weapon Editor

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A simple mod for editing Modern Warfare: Cubed!

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About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
PWEM-2.1
Authors
CurseForge
Modrinth

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Modrinth ID

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Source Issues Wiki Discord

About

Description

What is Panda's Weapon Editor Mod (PWEM)?

Panda's Weapon Editor Mod is an open-source weapon editor for Modern Warfare: Cubed. It allows you to modify existing weapons from Modern Warfare Cubed (a free and open-source fork of Vic's Modern Warfare - check it out if you're not currently using it!).
- It will create a new folder in the `config/mwc` directory called `pwem` (Panda's Weapon Editor Mod) where all of your custom weapons will be stored.
- Each weapon will have its own `.json` file, which you can edit to your liking.

Dependencies

Just a heads up that this mod requires both:
- Modern Warfare Cubed and MixinBooter to run currectly!


Version Support

Panda's Weapon Editor Mod has only been tested with Modern Warfare: Cubed version 0.1-Dev-12. It should also be compatible with the soon to release 0.1-Dev-13 upon launch without an update needed.
- Vic's Modern Warfare is completely deprecated and incompatible. We do not plan to continue supporting VMW due to it being abandoned by their original development team. Modern Warfare Cubed has picked up development.

Editable Statistics

- damage - The amount of damage the weapon will do.
- fireRate - The rate of fire for the weapon.
- recoil - The amount of recoil the weapon will have.
- gravity - The amount of gravity the bullet will have while in the air (the higher the number, the more gravity).
- zoom - The amount of zoom the weapon will have when aiming down sights.
- group - The group the weapon will be in. This is shown in the gun's tooltip.
- pellets - Number of pellets shot out of a shotgun.
- ammoCapacity - Number of bullets that a gun can store (only applicable to guns that do not use mags).
- bulletsPerReload - Number of bullets loaded when a player reloads.

Shooting Configuration

- `single` - Whether or not the weapon can shoot in single fire mode.
- `burst` - The amount of bullets the weapon will shoot in burst fire mode (0 to disable).
- `auto` - Whether or not the weapon can shoot in automatic fire mode.

Sound Configuration

- `shoot` - The sound the weapon will make when shooting.
- `silencedShoot` - The sound the weapon will make when shooting with a silencer.
- `reload` - The sound the weapon will make when reloading.
- `unload` - The sound the weapon will make when unloading.
- `endOfShootSound` - The sound the weapon will make when it's out of ammo.
- `inspect` - The sound the weapon will make when inspecting.
- `draw` - The sound the weapon will make when drawing.

Client & Server Sided

This mod is both client and server sided, meaning that you can use it on your server and clients will be able to join without having to install the mod themselves.
- Ensure you provide the `config/mwc/pwem` folder to your clients so that they can see the custom weapon statistics.
- If you're on singleplayer, you remain unaffected of course.

Need Support?

Come join our Discord Server! We will do our best to support with any questions you may have.

What is this mod?

Panda's Weapon Editor Mod is an open-source weapon editor for Modern Warfare: Cubed. It allows you to modify existing weapons from Modern Warfare Cubed (a free and open-source fork of Vic's Modern Warfare - check it out if you're not currently using it!).

  • It will create a new folder in the config/mwc directory called pwem (Panda's Weapon Editor Mod) where all of your custom weapons will be stored.
  • Each weapon will have its own .json file, which you can edit to your liking.

Weapon Configuration

Here's a default configuration file for the AACHoneyBadger, and I will walk you through how to make your changes!

  • Please note that there will be a lot more detail provided on our Wiki page for this GitHub repository. If you have additional questions, contact us on Discord (linked above).
{
    "stats": {
        "damage": 5.4,
        "fireRate": 0.8,
        "recoil": 3.0,
        "gravity": 0.0118,
        "zoom": 0.9,
        "group": "RIFLES"
    },
    "shooting": {
        "single": true,
        "burst": 0,
        "auto": true
    },
    "sound": {
        "shoot": "aac_honeybadger",
        "silencedShoot": "aac_honeybadger",
        "reload": "honeybadger_reload",
        "unload": "honeybadger_unload",
        "endOfShootSound": "gun_click",
        "inspect": "m4a1_inspection",
        "draw": "m4_draw"
    }
}

Stats

  • damage - The amount of damage the weapon will do.
  • fireRate - The rate of fire for the weapon.
  • recoil - The amount of recoil the weapon will have.
  • gravity - The amount of gravity the bullet will have while in the air (the higher the number, the more gravity).
  • zoom - The amount of zoom the weapon will have when aiming down sights.
  • group - The group the weapon will be in. This is shown in the gun's tooltip.

Shooting

  • single - Whether or not the weapon can shoot in single fire mode.
  • burst - The amount of bullets the weapon will shoot in burst fire mode (0 to disable).
  • auto - Whether or not the weapon can shoot in automatic fire mode.

Sound

  • shoot - The sound the weapon will make when shooting.
  • silencedShoot - The sound the weapon will make when shooting with a silencer.
  • reload - The sound the weapon will make when reloading.
  • unload - The sound the weapon will make when unloading.
  • endOfShootSound - The sound the weapon will make when it's out of ammo.
  • inspect - The sound the weapon will make when inspecting.
  • draw - The sound the weapon will make when drawing.

Screenshots

Gallery

  • Gun Config File
    Gun Config File
  • Armour Config File
    Armour Config File
  • Main Config File
    Main Config File
  • Config Directory
    Config Directory

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~150,000
Total Downloads
CurseForge
~140,000
Modrinth
~10,000
Last Updated
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Created
CurseForge
Modrinth
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